Elethom Hunter

Beijing, China Interaction Designer Joined over 5 years ago via an invitation from Matt A.

  • 0 stories
  • Posted to Monument Valley - Updated with new levels, in reply to Michael Aleo , Nov 13, 2014

    Exactly what happened to me when the they released the original Monument Valley...

    1 point
  • Posted to My Day (as a designer) - in 2:50 minutes, Nov 04, 2014

    Amazing work! What did you record it with?

    0 points
  • Posted to Blend if, in reply to Marc Edwards , Oct 29, 2014

    Indeed. Might try it some day. I've got CC subscription but seldom use it since Photoshop is sorta complex for UI design as a "photo editor".

    0 points
  • Posted to Blend if, Oct 29, 2014

    I wonder whether Sketch 3 can do this. Though I never needed to do it.


    1 point
  • Posted to Ask DN: Getting started with iOS 7 development, Jul 12, 2014

    I don't know about your background on this so I'll just post some experience and materials I know.


    Design+Code is good and enough for beginning. But it does not contain everything systematically. I suggest you read the iOS Human Interface Guidelines after Design+Code.

    The HIG is necessary. Trust me. There are brilliant designers I know sometimes making low-level mistakes in design (especially the interaction part) because they don't fully understand the standards, conventions and core philosophies of iOS without reading it. And after reading it, you can see every app on your iPhone with X-ray and start to understand why it is designed like that or why it looks good but just feels not right.


    Stanford CS193P for a start, which is also available on iTunes U. Then you can start your app, with these good stuff for reference (books and blogs):

    For beginners I don't think it's a wise choice to start Swift right away since Apple's still making changes to it. But you can start with The Swift Programming Language if you like.

    1 point
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