Andrew Michael Todd

Andrew Michael Todd

Tokyo Head of Design at Bitcoin.com Joined over 5 years ago

  • 3 stories
  • 137 comments
  • 19 upvotes
  • Posted to Sketch 60 is out with a new Components Panel, in reply to Sean P , Nov 18, 2019

    I've got the same issue. Fills not working and symbols not updating.

    0 points
  • Posted to Prototyping should be done together, as a team., Oct 24, 2019

    Our team has been demoing it recently and purchased this weekend for 2 users.

    I saw the team vs individual option but ended up going with the individual as it wasn't clear what advantage the team account had at almost 4x the price.

    We're already sharing files between each other and I'm not sure I want to add an additional place outside our current project management flow (slack/abstract comments/jira) to have a conversation/comments.

    Awesome app btw. Love haptic feedback.

    0 points
  • Posted to Best 7 Simple Ways to Make Money Online, in reply to Aaron Wears Many Hats , Oct 17, 2019

    Chaturbate #2

    0 points
  • Posted to Why Toggle Tokens Are a Better Alternative to Checkboxes, Oct 09, 2019

    You've saved space at the cost of accessibility and scannability.

    7 points
  • Posted to We Built a Crypto Exchange - The PIT, in reply to rami james , Aug 04, 2019

    As someone who also designs in the crypto space I have to say that this is one of the cleanest looking exchange interfaces I've seen.

    I wouldn't agree that the focus is on advanced features. The default mode is a simple market buy /sell. You just need to enter how much you want to buy or sell. It doesn't get more simple than that.

    How would you suggest "dumbing it down" even further?

    There are advanced features but you have to switch away from the default simple mode. How do those features in any way come at the cost of ease of use?

    0 points
  • Posted to [CASE STUDY] 5 Deadly Onboarding Mistakes To Ban From Your Product , in reply to Louis-Xavier Lavallee , Jul 04, 2019

    My last job was leading design at Flixel where we won an Apple Design Award for our app Cinemagraph Pro in 2014. Since then Apple frequently featured the app when we launched new features and as far as I understand there is no payment to get you featured.

    Check out the Get Featured section at the bottom to see how they explain their selection process: https://developer.apple.com/app-store/discoverability/

    I think one thing they left out is how much the revenue factors into their selection, Those dark patterns might actually be working well to convert.

    0 points
  • Posted to [CASE STUDY] 5 Deadly Onboarding Mistakes To Ban From Your Product , in reply to James Nicklaus , Jul 03, 2019

    There are no paid placements on the Apple App Store. Their editorial team make the picks.

    0 points
  • Posted to Photo Creator 2.0: AI-based tool to make photo content for design and marketing, Jun 22, 2019

    What makes it AI-based?

    2 points
  • Posted to 1 week into my new job and I'm thinking about quitting., in reply to Thomas Michael Semmler , Apr 16, 2019

    "Hey... so.. uhhh.... it's only been a week... but I don't feel like it's working out... not really a great fit... so... uhhh... I'd like to give you a year's notice."

    How would that year go?

    "This is Steven, one of our designers. He's been with the company 8 months now, but he also quit a week after he arrived."

    "What? Why's he still here then?"

    "Oh, he was just really thoughtful and gave us a year notice."

    1 point
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