Be nice. Or else.
Subtraction.com, Principal Designer at Adobe Joined over 5 years ago via an invitation from Jung P.
@John P. You raise a very good point. It's clear that one of the legitimate frustrations that designers have long experienced is that a lot of people seem to think that what we do is easy and that they can do it too. In a professional environment that can be quite destructive; I've seen it. Meanwhile, few people assume that they can do the work that engineers do.
I'll have to think about that point more. I do believe that, despite that danger, the relative openness of design as a discipline is a feature, not a bug. That characteristic has led countless people who weren't traditionally trained to learn design and become designers. I think that's a good thing because it's a built-in advantage for us in terms of leading the way in diversity (we just need to leverage it more).
it doesn't necessary mean that everyone is a designer.
That's exactly right Derek. What I'm arguing is that not everyone is an engineer, yet everyone is now steeped in the language of engineering, with the end result being that the discipline has become incredibly influential. The same can happen for design.
It's not clear to me how that article confirms the idea that "design thinking is bulls***." It seems to lump design thinking and the broader definition of design together. Your argument seems to be that the article is bad, so are you in fact asserting that its unorthodox definition of design/design thinking is good?
I always get pumped when people advocate for Firefox. I'm a longtime fan, and I believe strongly in a diversity of browser options. Sadly though even Firefox Quantum seems slow on my 2016 MacBook Pro with Touch Bar. I don't want it to be, but it is.
Correction: it's a PRICELESS coloring/doodling book for adults, on sale for just $20!
I'm so excited this is out and in the world. Thanks Adam and Joey for bringing it to life. People, doodle the heck out of this!
Hi everyone—I've been heads down all day and I'm only catching up on this thread now. Thanks for all of the thoughts on this interview. It was tough one but worthwhile. I do think Eli has something valuable to contribute, but at the same time I'm sympathetic to some of the less generous appraisals of his work. As I prepped it for posting I realized it's probably not going to change a lot of people's minds about his work; if you liked him before you probably still do, and if you don't then you probably still don't. Anyway, if nothing else, I think this thread here on DN has been really constructive. If I can answer any questions on the interview, please let me know.
Sorry about that! Can you send some more details to me at desk at subtraction dot com? I'll share with the Typeform folks.
I just posted this chat I did with Kirill Grouchnikov who runs the site Pushing Pixels. He's done a ton of interviews there with the designers who have created UIs for huge movies like "Iron Man," "The Hunger Games," "The Martian," "Avengers: Age of Ultron" and more.
It's one of my favorite interviews I've done. If you love movies and UI design, you may like it too.
Be nice. Or else.
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