Ramon Poca

Ramon Poca

iOS Freelance Dev. Joined over 6 years ago

  • 3 stories
  • 10 comments
  • 3 upvotes
  • Posted to Ask DN: What kind of music do you listen to while working?, in reply to Chris Howard , Dec 14, 2015

    Music tends to distract me too (I tend to focus on the music instead of the job at hand). So background noise or nature sounds:

    1 point
  • Posted to Will Bohemian release a bug free version of Sketch before the community runs out of goodwill?, in reply to Zsolt Istvan , Nov 02, 2015

    Better use the methods in: http://www.sketchapp.com/support/faq/#bugs

    0 points
  • Posted to Converting To Jobs Stories, Jan 20, 2015

    Just asking: If "job stories" come from "real people not personas" aren't you failing at focusing your product? Aren't you designing by reaction to one user request (usually a manager or empowered individual).

    Personas were created to avoid precisely that, by forcing the team to ask if that feature is really of value to a "realistic user" and avoid featuritis (another problem is if the "persona" is too diffuse).

    0 points
  • Posted to Ask DN: Best pencils for sketching?, Jan 20, 2015

    The free ones that IKEA give away. ;)

    If you need to go full hipster:

    Now, from my experience with life drawing: Get a good quality set of art pencils from your nearest art store that you feel happy with and spend the time on improving your drawing technique.

    1 point
  • Posted to Best empty state ever., in reply to Gaëtan Rochel , Dec 16, 2014

    Damn! I hope they get out of beta soon!

    1 point
  • Posted to Best empty state ever., Dec 16, 2014

    May I ask, what application is that? "Generate UIColor category"... that caught my eye! :-)

    2 points
  • Posted to Ask DN: Should iOS app designers learn Swift and the Xcode in general?, Jul 26, 2014

    Not Swift necessarily, but they should understand the UI guidelines, what is UIKit, what are the standard controls and to what extent can be/makes sense to customize them, and when it makes sense to create custom controls (almost never!). Toying a bit with XCode's UI designer and storyboards will also help.

    I'm an iOS dev that did the reverse: I learnt as much as I could about design, and that gives me a lot of advantage when talking to designers.

    But I've also had to work with designers coming from the flat-still-world of paper, and they are a MAJOR PAIN you know where. Not understanding the digital medium is a major roadblock. I've had to use my (poor) design skills to fix their messes. From designs coming in final, noneditable formats, in CMYK colorspaces, buttons without state variants,...

    Designers coming from digital (mainly web) are much better to work with, even if they don't quite understand mobile, you can get them up-to-date much faster. They understand, at the very least, what a pixel is. You can ask them for an hex color list.

    0 points
  • Posted to Spotify's Design Lead On Why Side Projects Should Be Stupid, in reply to Eimantas Paškonis , Jun 19, 2014

    And still being unable to differentiate large song names on listings....

    0 points
  • Posted to Homeless Fonts, in reply to Dan Hough , Jun 16, 2014

    You can google-translate the FAQ page. It's in catalan (not in spanish) but it's mostly text.

    1 point
  • Posted to Sip: Color Picker, Jun 09, 2014

    Very nice.

    For the "only thing I feel missing": Being able to export the named, captured colors, for example into a native color palette (clr) to use them inside XCode et. al. (from the native color picker lists).

    0 points
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