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Florida, United States Director of UX / UI Joined over 4 years ago
Supernova Studio is more an app builder instead of a prototype tool.
Yeah. I agree. But I think it's more for the everyday person, and less for us.
I think I answer, and communicate my thoughts pretty well in my other reply below.
I look at it from a different perspective. As designers we are designing for all scenarios. You speak of color accurate monitors, and I can tell you that the average person does not have a display that is highly accurate. Look at Samsung Phones that are over saturated, or a low cost display someone picks up on sale at their local big box store. My work has developers coding with nice displays, but they aren’t color calibrated. 2 of our Front End developers are colorblind. Since many people will see your designs in Firefox this way, because of its default config, well you can use it as a tool. OR...
Now the scenario in question is related to a wide color gamut. The average monitor will not see the difference as drastic as you are seeing it.
Now regarding what Firefox does is that it only uses accurate color profiles if it’s an image with a profile assigned. Firefox is structured to be built for the web, and I almost feel it’s more accurate in some regards. Images are rendered exactly as configured (if they have color profiles defined) while every other browser is using the system configured color profile resulting in images that may not match the photographers color profile. You can get Firefox to more uniformly interpret color outside of imagery by switching its color management to mode 1. This forces it to use sRGB for color management on everything.
Again what Maiken said. If you are using RGB or HEX values I don't understand the issue. Unless you are using Firefox so determine your color values I don't see the problem.
You definitely can use it instead of Illustrator, but I think Illustrator still is lightyears ahead of anyone when it comes to the overall toolset, and capabilities.
Stop being jealous Norm ;) I like that they are selling their design team. They are putting out some great work, and deserve a little promo video. No one complains when Apple does their ridiculous videos. (ok, sometimes people do...but still.) Let's not let Microsoft's Design team show off a little.
Though I will say...looking at the photos...well it looks CG, or like Photoshop.
I can tell you I've created paper prototypes with flaps showing changes, etc. it helps when working with stakeholders to have something they can touch. It's not all about the show, but about presenting to the powers that be.
I understand what you are saying, and I promise you that most of us work in Sprints, and "Agile" environments with living products. Just because a flow changes doesn't mean the entire interaction design isn't broken. You can add another view into the flow, or alter as needed, updating the few behaviors that need changes. We do occasionally make those rare rapid changes before implementation (even scrapping entire flows), but more often we have simpler clickthrough prototypes, and white-boarding sessions that decide flows before we ever get to adding the micro-interactions that Flinto, etc are intended to provide.
I'd also wager most of us (myself included) don't do an entire prototype flow within Flinto, ProtoPie, Principle, etc. but instead use them to show complex visual behaviors that provide callouts, direct the user, and enhance the overall experience. I can't imagine (nor would I recommend) doing an entire application flow in those tools, and would never attempt to do that.
Figma clickthroughs have been mainly what we use now, and jump into Principle (as of late) for micro-interactions, and to demonstrate to the development team how we want something to function. I've even created quick prototypes with vanilla HTML, CSS and JS.
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