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Product Designer @ 3fs Joined over 5 years ago
I've been using Axure for the past 6 months now since I joined a new company. It's kind of buggy and slow when you have bigger prototypes, but when it works it's ok.
The HTML export works great though, and we've been using it for client demos, and if they need to show/pitch it to other people.
There is limited support for animation though, so it depends on the needs, but in most cases you can show at least some interaction that requires basic animation
"And that's not all! All of your Photoshop actions are now done using A-Coin, our breakthrough blockchain technology, keeping your information safe** and making it faster* to use Photoshop than ever. when connected to Adobe Cloud.
Thanks for this Philip, I needed to refresh my Terminal knowledge a bit and that came just at the right time.
Do you have any future additions planned? Not sure what those would be, but touching on the basics of yarn, ssh and git would be valuable (at least for me).
An answer to this question highly depends on what your background is and why you want to learn a programming language. Are you trying to make mobile apps, websites, art, tools for yourself...?
There are several beginner friendly languages out there, and with the amount of tutorials and guides, it's easier than ever to learn most "popular" ones. That is if you put the work in it...the basic concepts are a bit harder to grasp for beginners, but with practice they become your second nature.
I think the most beneficial for me was the combination of HTML+CSS+JS. That gave me the baseline of:
That being said, I've tried React, Vue and now slowly getting into Svelte, and the basics of JS help so much when learning those. The basics concepts are mostly the same in most of the newer languages, so getting this right is my focus now. (I must say that I'm no developer, though I've developed several iOS apps and websites from scratch, so take what I write with a grain of salt :P)
The amount of accounts and posts some of us report, you'd think there were more mods that handle these, but sometimes I think most of these reports go unnoticed. A better flagging system is needed I guess, so posts and accounts like these get temporary removed until an approval, if too many reports have been filled.
I know this is subjective, but why do you think this? To me, the website conveys the information it's supposed to and also looks good. Nor sure "more web design" is needed for a beta launch website in my opinion. I've definitely seen worse :)
While I agree with the aspects you write about, I'm not sure making the inactive state lighter (4) is an improvement. At the first glance, I'd think that option is disabled, and thus presented as faded out. Basically, if you'd make the active label bolder, the left option would work better in my opinion.
I'd say Figma is closer to being "Sketch for Windows" as Lunacy, especially with the upcoming plugins and stuff. Or does Lunacy have something that Sketch has and Figma is lacking? (Honestly curious, I've only tested Lunacy v3, so no clue)
It's kinda sad that something like an article is "Unavailable For Legal Reasons" just because they don't want to not track their users so they restrict access to basically whole Europe :/
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