Romain Sourdiaux

UI / UX Designer Joined about 1 year ago

  • 5 stories
  • 26 comments
  • 381 upvotes
  • Posted to Monzo File Cleaner – the Sketch plugin to keep files clean, and why we think that really matters, in reply to Zander Brade , Dec 12, 2018

    Hi man,

    I guess you could have the option to set up a rule to validate a master page or something? Or whatever custom page you want? For the margins, I think you are right, the the grid system is a good idea, but if your artboard is a custom size it doesn't seem to work... Thanks for the plugin tho! Really good for a first version :)

    0 points
  • Posted to Monzo File Cleaner – the Sketch plugin to keep files clean, and why we think that really matters, Dec 12, 2018

    Good idea but the master page is annoying.. Wish you could change it in the settings. Same for the margins between artboards. I looked for something more customisable and found the plugin "Artboard tricks" it does basically the same thing without the need of a master page (e.g. if you are using abstract it's not useful) + it gives you the option to choose the margin you want

    2 points
  • Posted to My daily PLANNER, in reply to Adam Fisher-Cox , Aug 22, 2018

    oh yeah for sure, but paper is not necessary. Or surely you can find something you can reuse... Maybe digital isn't for everything / everyone but the planet is a higher priority than a short to do list with little bullets

    0 points
  • Posted to My daily PLANNER, Aug 21, 2018

    I've seen it on product hunt not so long ago. It's a great idea but I don't understand the need to use paper? It's 2018, we have phones, for something so frequent like that it's a lot of paper used for just a few lines of text...

    0 points
  • Posted to Nuclear Dissent, in reply to Peerapat Liao , Jul 19, 2018

    well you don't but I do haha

    0 points
  • Posted to Nuclear Dissent, Jul 13, 2018

    Looks super interesting but I don't really understand the navigation :(

    5 points
  • Posted to Insomnia, Jul 11, 2018

    use headspace, it works like magic

    16 points
  • Posted to UX design in games?, in reply to Annie Ruygt , Jul 06, 2018

    I wish I had experience in this field to write one... I find it fascinating that people don't really talk about it.

    From what I've found:

    "UX Designers in the gaming industry are either rare or disappearing as a lot of game creators feel like receiving the 'opinion' from people who are not creating the game / or did not originate with the idea will impact badly on the game and its potential"

    If it's true, it feels pretty much like what it was (is) with a lot of companies / products and UX Design... But again, I don't know much... Would be awesome to hear the opinion from someone in the gaming industry ✌️

    0 points
  • Posted to UX design in games?, Jul 05, 2018

    In the meantime I've found those articles

    0 points
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