Charlie McCulloch

Charlie McCulloch

Edinburgh, Scotland Product Design Lead at Much Better Adventures Joined over 5 years ago via an invitation from Sean H. Charlie has invited Robert Wright, Dan Leckie, Yvette Hynd, Damian Martone

  • 9 stories
  • 103 comments
  • 12 upvotes
  • Posted to I want to create a simple landing page without advanced coding, got any suggestions?, Sep 11, 2018

    Use Unbounce. There's no learning curve and it's so quick to get something out

    0 points
  • Posted to "global village coffeehouse," the 90s aesthetic we all forgot about, Sep 10, 2018

    I loved this style! Surely David Carson deserves a mention in your blog post? Not really a tribal illustrative style but his experimental typography work in the 90s definitely rode that wave of rejection against the squeaky clean consumerist 80s style.

    https://payload315.cargocollective.com/1/16/542391/8603415/DavidCarson_1340_c.jpg

    0 points
  • Posted to UX Designers - How do you Spec?, Mar 08, 2018

    +1 for zeplin. Saves an enormous amount of time since the spec & assets are generated from your designs. For more complicated things I would rely on a user flow diagram to show the overal journey + zeplin for the visual details.

    4 points
  • Posted to Monthly internal design meetup, in reply to Robin Andersen , Feb 05, 2018

    I would agree focusing on process is more effective than feedback. Process is more easy to talk about across teams, whereas group feedback on specific work without knowledge of a project's constraints etc can be a bit of a waste of time. Better to focus on the commonalities between teams.

    5 points
  • Posted to Getting promoted to a senior leadership position. , in reply to James Lane , Feb 01, 2018

    Reading between the lines I think that's correct. If the OP can't immediately picture what would be different about this role then my guess is not a lot besides making it more obvious where certain responsibilities lie, setting long-term goals for the team, and more money :)

    0 points
  • Posted to Site Design: 20 Most Important Inventions of All Time, Dec 20, 2017

    Why no bicycle?!

    0 points
  • Posted to Design tools are missing the point, Dec 20, 2017

    Probably a bit late to this conversation but one very useful advantage of designing with artboards is that you can see the whole story at a glance. Especially useful for goal-based products. I want to know how many steps I'm asking the user to make in order to see where it can be streamlined

    0 points
  • Posted to Fake designs yield real results, in reply to Judah Guttmann , Nov 13, 2017

    It needs to be done with self awareness. As you say they’re often done without understanding constraints or context. I remember once receiving a junior designer’s portfolio in which he’d redesigned and rebranded google search, only the single most used page on the internet, without any sensitivity to that fact. The results were awful- better to focus on small discrete things rather than overreaching.

    0 points
  • Posted to Looking for logo feedback, Oct 30, 2017

    The heart shape works - its a nice idea bringing the warmth together with the hard-edged nature of data.

    I'd say the text needs more refinement though, it doesn't quite gel with the image for me. The kerning could use some attention, and maybe "does" should not be capitalised for easier readability?

    I would also visually anchor the text by making the height consistent with some key element of the heart, like the distance between the bottom of the heart and the point where the two top bits meet.

    As others have said the colour contrast is a little low, particularly "data does" in the version on a white background, and I'd agree that the font choice is a little pedestrian.

    0 points
  • Posted to Sketch 47 with Libraries —Sync and use Symbols across documents, Oct 11, 2017

    here's hoping they add type styles to libraries also

    0 points
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