Johnny Rodriguez

Johnny Rodriguez

Interaction Design Lead Joined over 5 years ago

  • 1 story
  • Posted to Defeat B.O.C.O. - UX Journey Gamified, Sep 28, 2018

    I've never had so much fun creating a website! This was a HUGE team effort from designers who created illustrations, interaction designers who thought through motion, and developers who used the latest and greatest tech to build the immersive experience.

    It's a desktop-only experience right now, with mobile on the way + 3 other fantasy world that continue to help explain what the UX process is.

    0 points
  • Posted to Fiber — A Framer UI Kit, in reply to Jurre Houtkamp , Aug 03, 2017

    This is pretty awesome! Would love to see a UI Kit for something web/desktop based!

    6 points
  • Posted to AMA: Figma 2.0, in reply to Dylan Field , Jul 27, 2017

    Awesome! Thanks for answering my questions!

    1 point
  • Posted to AMA: Figma 2.0, in reply to Andrew Richardson , Jul 27, 2017

    Agree with this! My first 2 days using Figma happened to be traveling to and from two airports and that was my immediate concern. Would love to see something like this.

    1 point
  • Posted to AMA: Figma 2.0, Jul 27, 2017
    1. Do you think Figma will ever have more complex prototyping capabilities built in?
    2. Any estimates for how much the Enterprise version of Figma will be (Coming 2018)?
    3. One reason for my hesitation to switch to Figma is the lack of plugins and integrations. Do you imagine Figma having a plugin community similar to Sketch?

    I know that Figma may be the future of design for me and my design team, but would love to get more insight! I think it's amazing what you guys are doing btw!

    2 points
  • Posted to Sketch Material – Generate material components with ease , Jul 24, 2017

    Loving this! I shared this at our company with all of the designers and they were really digging it. Is it true you interned at Fresh Consulting?? I'm the interaction design lead there. Anyway, super job! Excited for the updates.

    0 points
  • Posted to Compare prototyping tools, Jul 19, 2017

    I prefer this one (made by the same people):

    1 point
  • Posted to Compare prototyping tools, Jul 19, 2017

    The biggest factor for me (which isn't listed here) is the shareability factor of the application. Principle for Mac is seriously awesome but you can really only share a GIF/Video with people vs sharing a clickable prototype in a unique URL (like FramerJS or InVision).

    1 point
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