Yitong Zhang

Yitong Zhang

Designer at youngand.co Joined over 3 years ago

  • 9 stories
  • 47 comments
  • 60 upvotes
  • Posted to Any rock climbers out there?, Jun 23, 2017

    I've been bouldering at the gym for a little over a year now. Also been top roping for the last 6 months. Once in a while, I'll boulder outdoors.

    0 points
  • Posted to Best Font Manager for Mac, in reply to Marc Edwards , Jun 17, 2017

    I'm looking for the ability to handle 1000s of fonts well! Any recs?

    1 point
  • Posted to AMA: Working File Contributors Kara Haupt, Lola Landekic, Matt McInerney, and Andy Mangold, in reply to Andy Mangold , Jun 07, 2017

    Bummer. Please do!

    0 points
  • Posted to AMA: Working File Contributors Kara Haupt, Lola Landekic, Matt McInerney, and Andy Mangold, Jun 06, 2017

    Heya! Thanks for doing this.

    Loved Episode 4, where you guys covered starting side-projects. As a follow-up, I'd like to hear your thoughts on the slow grind of maintaining and growing them.

    I have a tendency to make things for the pleasure of making them, and would love for them to turn into real useful products for a lot of people. But as someone who grew up in a culture where talking about yourself is frowned upon, I find it very offputting to self-promote. How do you deal with that?

    Thanks!

    Edit: I guess I should start with shameless plug for my current project: http://www.goodweb.design/

    0 points
  • Posted to The All New Skype, Jun 01, 2017

    Anybody know who did the website work? Was it made in house? Because product-aside, this is a really solid marketing page.

    2 points
  • Posted to What is it like to work at Apple?, May 17, 2017

    A few of my coworkers worked at Apple. Here are a few anecdotal takeaways I've gathered:

    1. Strong root in graphic and industrial design: The crits are pretty rigorous. Apparently people hold back less than is usual in the Bay area.

    2. Fairly secretive/competitive culture: My colleagues didn't know what other designers were working on. They also still can't talk about the work they did there.

    3. Focus on doing the best work: There are very few perks for a SV company. People stay late a lot.

    Of course, this is all second hand info that should be taken with a grain of salt, but I figured it's probably a bit more helpful than the snarky gifs ;)

    You should also look this up on Quora. I'm sure there are plenty of first hand accounts there.

    1 point
  • Posted to Best 3D modeling software for 2D work?, in reply to Moe Amaya , Feb 19, 2017

    Hey Moe, thanks! I didn't know Sketchup could do that. Neat! I think I'll just stick with sketchup then.

    Make2d sounds cool, but I don't think I'll be doing enough 3D to warrant spending money :P

    0 points
  • Posted to Best 3D modeling software for 2D work?, in reply to Marc Edwards , Feb 17, 2017

    I was hoping flattened vector, but I guess I'd be ok with a png too. Gonna look into Cheetah 3D. Thanks!

    1 point
  • Posted to Best 3D modeling software for 2D work?, in reply to Matthew Blode , Feb 17, 2017

    Woah that is really cool. Cinema 4D is dope, but looks like a bit much for me right now. I'll give blender a shot. Thanks! How do you think it compares to sketchup?

    0 points
  • Posted to Best 3D modeling software for 2D work?, in reply to Bruno Barros , Feb 17, 2017

    Hey Bruno, yes I was hoping for something small. Any recommendations?

    0 points
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