Anthony Morales

Anthony Morales

Founder at Cubit Joined over 6 years ago

  • 0 stories
  • 18 comments
  • 20 upvotes
  • Posted to Any designers who work with coded prototypes?, in reply to Taylor Palmer , Feb 02, 2017

    Great question. We definitely use them for user testing and because, well it doesn't get much easier to test an app than the app itself.

    How does it differ from image-map type tools? We didn't find inVision to be simpler, at least not for us. We tried it on our team and never got traction. We were uncomfortable with the number of duplicate objects that needed updating with every change, even with a heavy use of symbols. In inVision, nobody used the comment systems, etc. Syncing got to be a pain.

    Granted, getting setup with git, middleman is, at first, challenging for some. Once in place, however, it's a simple workflow. We use partials and snippets to construct pages quickly. Or we copy code straight out of the Bootstrap documentation (ex. a pagination widget, or something).

    0 points
  • Posted to Any designers who work with coded prototypes?, Feb 02, 2017

    I unfortunately can't share my prototypes. I work on internal tools for my clients - but I work almost exclusively with coded prototypes. My current workflow is heavy use of git, Middleman & Bootstrap for rapid prototyping. We migrate eventually to custom Sass, HTML for the final product. Sharing with the dev team happens via git. I push updates and everyone gets notified.

    1 point
  • Posted to AMA: Ryan Lucas, Subform, in reply to Ryan Lucas , Oct 26, 2016

    As much as I'd like to draw in the app, I 100% agree with this. I am most excited by design tools that are willing to step away from recreating HTML/CSS in panels and look at new ways of describing layouts, etc.

    1 point
  • Posted to AMA: Ryan Lucas, Subform, in reply to Ryan Lucas , Oct 26, 2016

    Thanks Ryan!

    "We want to strengthen the communication pathways between designers and engineers" - Yes please.

    I agree, WYSIWYG/Code generation is not the answer. Now I'm curious about the artifacts Subform generates to facilitate communication. In my dreams it would spit out not only the screens but a catalog of the system. Fonts, colors, widgets, rules.

    0 points
  • Posted to AMA: Ryan Lucas, Subform, Oct 26, 2016

    I produce most of my designs and prototypes in code. I'll start in Sketch but I don't stay there for very long. I'd love to use a visual tool and I've tried many. Often I find the curve for learning the models of apps like these is just as high as learning HTML/CSS and a little Javascript. With code I get the added bonus of an interactive prototype I can hand to a client, tester or developer to work with. Is this something you've experienced, or heard before? If so, is it something you addressed in designing Subform? Or Is Subform aimed at a different segment? Thanks - btw, I'm really excited about Subform.

    8 points
  • Posted to Austin, TX DN Members?, Aug 15, 2016

    Me too. I also do remote work, and also sorely behind on networking. Been here 20+ years.

    1 point
  • Posted to Ask DN: iPad Pro as my main computer, any apps you recommend?, in reply to barry saunders , Feb 04, 2016

    Microsoft Outlook on iOS is, for work email anyway, a fantastic app. Combines email, attachment browsing and calendaring into one nice app.

    0 points
  • Posted to Ask DN: Alternatives to CodeKit environment, Oct 02, 2015

    I like CodeKit but needed things like includes/partial templates. I know I can do that with CodeKit's language but it doesn't work if I'm the only person using CodeKit. So, I use Middleman for designing in code. It sets up a local server like CodeKit. Ruby-based, but it's pretty easy to setup.

    0 points
  • Posted to Ask DN: Wunderlist gave in to the flat design. Does that mean we've accepted flat design as the new reality and not just a trend?, in reply to Polina Raevskaya , Aug 31, 2015

    I think we're seeing the beginning of Flat applied to apps. The performance gains, especially on mobile, has, maybe, pushed us here before our thinking around Flat & UI design has really matured. I expect we'll see new conventions around affordances and usability to emerge soon. I know I struggle with it in my own work.

    1 point
  • Posted to LayerVault Announces Sale of Designer News, May 21, 2015

    Congratulations to Andrew, Allan and Kelly! I'm so glad to see this community continue.

    0 points
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