Cover-photo-2015-08-28_10_51_09__0000-722020150828-3-ogf6qp
Trev Morris

Trev Morris

trev.design Product designer at Tandem Bank Joined over 4 years ago

  • 11 stories
  • 176 comments
  • 31 upvotes
  • Posted to Digital Psychology — Library of psychological principles and examples, Aug 01, 2018

    Consider rewording the title to 'Digital Manipulation'. So many dark UX patterns mentioned in the above. Nice site and presentation though, which really is all we care about, right?

    1 point
  • Posted to What's your workflow with wireframes and Jira?, in reply to Christian Stropp , Apr 13, 2018

    Seconded this approach - exactly what the team here at Tandem do. We also do no ever deliver wireframes to developers - we only deliver fully developed, accurate visual designs.

    1 point
  • Posted to Is anyone using Invision Studio for production work?, Apr 05, 2018

    Nope. Cannot trust it in it's current state - far too unstable, have had a couple of crashes. Stick with your current flow and come back to it in a few months.

    0 points
  • Posted to New Figma Platform, in reply to Jackie Chui , Mar 23, 2018

    How does paddy behave when it comes to exporting files to Zeplin? My only concern is there'd be weird sublayers that throw developers off when redlining.

    1 point
  • Posted to Monthly internal design meetup, Feb 05, 2018

    I set up something called 'Design Ingredients' at the agency I used to work at.

    Starter: small introduction to something new, like 'what makes a good icon' (5-15mins) Main course: hands on, getting everyone to do something.. could be linked to the starter such as 'now, make me an icon' (20-40mins) Pudding: I would invite someone to talk about something they've found interesting over the last couple of weeks/month. (5-15mins)

    Worked pretty well, we were flexible with what we spoke about and if there was a project the team would rather speak about, we applied the same structure to that :).

    1 point
  • Posted to Anybody else not that interested in stories about design tools?, Dec 29, 2017

    I think because we're setting out on a new year and all of the household design tools are coming out with the 'next big thing', it's bound to remain firmly in our view.

    Give it a month or two, once the dust has settled, the next 'design tool' equivalent story will saturate our feeds.

    The arguments between avid Sketch, Figma, Framer & Invision Studio users' will always rage on though.

    1 point
  • Posted to Adobe XD 1.0, in reply to Mig J , Oct 19, 2017

    Who isn't?!

    0 points
  • Posted to While Apple is taking away buttons, we found a way to add one, Oct 17, 2017

    This is ridiculously amazing.

    The context in which it's used is interesting - I'd really like to see the onboarding of this feature. In terms of accessibility for other apps and other audiences - rather than struggling with "which menu gets the camera working?!", simply tap on the thing itself.

    Uh. This is wonderful.

    0 points
  • Posted to Does UX Design Require Coding When Creating a Prototype?, Aug 15, 2017

    Depends on the stage of the project and what resources you have available.

    If you're in the ideation phase, then quick and simple is all you should need - but if you're sitting with devs, building from wireframes and visual design and you want to test a new piece of functionality, then perhaps code is the way to go.

    1 point
  • Posted to Sooo I tried "Flow" from Dan Ross, in reply to Chris Porter , Jul 23, 2017

    Well yes, there is that - so why have this in the first place. I do understand it has an aesthetic people enjoy.

    0 points
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