Trev Morris

Trev Morris Senior Product Designer at 100 Shapes Joined almost 4 years ago

  • 11 stories
  • Posted to Monthly internal design meetup, Feb 05, 2018

    I set up something called 'Design Ingredients' at the agency I used to work at.

    Starter: small introduction to something new, like 'what makes a good icon' (5-15mins) Main course: hands on, getting everyone to do something.. could be linked to the starter such as 'now, make me an icon' (20-40mins) Pudding: I would invite someone to talk about something they've found interesting over the last couple of weeks/month. (5-15mins)

    Worked pretty well, we were flexible with what we spoke about and if there was a project the team would rather speak about, we applied the same structure to that :).

    1 point
  • Posted to Anybody else not that interested in stories about design tools?, Dec 29, 2017

    I think because we're setting out on a new year and all of the household design tools are coming out with the 'next big thing', it's bound to remain firmly in our view.

    Give it a month or two, once the dust has settled, the next 'design tool' equivalent story will saturate our feeds.

    The arguments between avid Sketch, Figma, Framer & Invision Studio users' will always rage on though.

    1 point
  • Posted to Adobe XD 1.0, in reply to Mig J , Oct 19, 2017

    Who isn't?!

    0 points
  • Posted to While Apple is taking away buttons, we found a way to add one, Oct 17, 2017

    This is ridiculously amazing.

    The context in which it's used is interesting - I'd really like to see the onboarding of this feature. In terms of accessibility for other apps and other audiences - rather than struggling with "which menu gets the camera working?!", simply tap on the thing itself.

    Uh. This is wonderful.

    0 points
  • Posted to Does UX Design Require Coding When Creating a Prototype?, Aug 15, 2017

    Depends on the stage of the project and what resources you have available.

    If you're in the ideation phase, then quick and simple is all you should need - but if you're sitting with devs, building from wireframes and visual design and you want to test a new piece of functionality, then perhaps code is the way to go.

    1 point
  • Posted to Sooo I tried "Flow" from Dan Ross, in reply to Chris Porter , Jul 23, 2017

    Well yes, there is that - so why have this in the first place. I do understand it has an aesthetic people enjoy.

    0 points
  • Posted to Sooo I tried "Flow" from Dan Ross, Jul 21, 2017

    This would be useful in very low-fi wireframes. Anything beyond that and you're doing yourself a disservice in not using real words (not necessarily the final copy, but something close).

    6 points
  • Posted to UX scenario scaffolder tool, in reply to Michele Memoli , Jul 20, 2017

    This is definitely something we could use, M. Would be interesting to implement directly into Sketch.

    0 points
  • Posted to UX scenario scaffolder tool, in reply to Suganth S , Jul 20, 2017

    Love the idea of pre-naming artboards... this would save a heap of time.

    1 point
  • Posted to Site Design: Paper Sizes, Jul 12, 2017

    Woo! Mucho helpful!

    1 point
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