Sean Conaty

Sean Conaty

Developpeur Joined about 7 years ago

  • 7 stories
  • 22 comments
  • 43 upvotes
  • Posted to Share from Sketch to Jira Cloud, in reply to Kristjan Gomboc , Sep 12, 2017

    Sadly it's just for cloud.

    0 points
  • Posted to Post your favorite geocities/90s websites, Jul 08, 2015

    http://superbad.com. Technically it's art but it's from around that time.

    3 points
  • Posted to Ask: What project mgt software do you use?, in reply to Christian Zuger , Jul 02, 2015

    This reminds me of this comic XKCD Standards

    0 points
  • Posted to Ask DN: Best Recipies for IFTTT?, Feb 13, 2015

    Someone didn't have much luck with answers to this question 2 months ago: https://news.layervault.com/stories/40675-ask-dn-favorite-iftttzapier-recipes

    [edit] You can see my answer there.

    0 points
  • Posted to The perils of armchair design, Feb 12, 2015

    This is another good list of reasons why design is hard: http://en.wikipedia.org/wiki/Wikipedia:Unsolicited_redesigns#Why_unsolicited_redesigns_can_be_problematic.

    But yeah, basically the redesigner often times has zero context.

    0 points
  • Posted to 'Do the uncomfortable' by Corbett Barr, Feb 12, 2015

    I like to say you have to "suck your way to success." Which is accepting the fact that you're going to suck at something when you start. You're going to suck a lot at that something, especially if you compare yourself to the pros. Most of the pros you see, sucked at what they did too. And if you aren't OK with sucking (or you let it deter you), you won't develop past the point of not sucking.

    0 points
  • Posted to Ask DN: Favorite IFTTT/Zapier recipes?, Dec 19, 2014

    I used it to email me when someone posted tickets to a sold out show on Craigslist.

    0 points
  • Posted to Redesigned OpenTable.com, Dec 04, 2014

    This is great. I feel like their old site hadn't been updated in 10 years or so (which is also good proof that a useful service/product comes before great visual design). But now they have both!

    2 points
  • Posted to Stop Changing UIs for No Good Reason, Nov 20, 2014

    I agree with this. Call me an old man but too many and/or too big of changes can be pretty frustrating, even more so when there is no perceived new value. This is what is known as "user abuse" http://svpg.com/help-prevent-user-abuse/

    I think the problem stems from ego and people wanting to make work or to have a visible affect on a product. Making invisible changes like making the site faster or your data more accurate just doesn't seem to get too much attention.

    Other drivers are new trends. If you don't update, your app may no longer be hip like all the new apps. New standards emerge. Some stick (like the hamburger icon) and some are just fads (flat v. skeuomorphic). I would actually call designs that don't require trend-based updates "timeless" or "classic". That should be something to aim for.

    Solutions can be making new version optional. Or having a preview where you can opt in and say, on your own terms, when you'd like to use the new version. Here you are really betting on the fact that it IS actually better. Giving users a choice effectively gives them a vote. The trouble stopping software updates is you'd like to get bug fix updates, but no necessarily new UI updates.

    Another solution to the problem are walk-throughs of new features, but unless the walk-through is well done, this can just exacerbate the problem.

    Anyways, I feel your pain.

    2 points
  • Posted to I love how creative companies are getting with GIFs in emails..., Nov 14, 2014

    I really love this trend, so long as it doesn't get abused. I've noticed that J Crew and American Apparel do it a lot. Most of it pretty tasteful and not annoying.

    Note, you might have to refresh to see the animation as it usually stops.

    Here are some fireworks. J Crew

    A changing background pattern. J Crew

    Expanding stars that eventually stop. J Crew

    Moving dots that eventually stop. J Crew

    Pick your price. American Apparel

    Spooky ghost. American Apparel

    Moving shoes. American Apparel

    3 points
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