Hugo Cornejo

Hugo Cornejo

London Head of Design, Monzo Joined over 7 years ago

  • 1 story
  • 11 comments
  • 6 upvotes
  • Posted to Ask DN: Artboards Naming Conventions, in reply to John Karlsson , Nov 05, 2017

    It is! There are some plugins to workaround it though, (https://github.com/Chuckland/sketch-number-artboards)

    3 points
  • Posted to Ask DN: Artboards Naming Conventions, Nov 05, 2017

    Tricky question. There are a few trade-offs involved:

    • Project size. Are we talking 10 screens or 1000?
    • Project maturity. How likely it is that you'll revisit those files during the next 6 months?
    • Team size. How many people are working on those files?
    • Team growth. How often do you need to train and onboard a new person into your process and conventions?
    • Team shape. Are you sat next to developers? Would they benefit of agreeing the same naming conventions?
    • Exporting. Do you need to drag those artboards into prototyping tools?

    Here at Monzo we use incremental numbers over a strict artboard grid. Every new flow starts on 100, 200, 300 while new screens in the same flow go 101, 102, 103. If Something can't be clearly explained using that matrix we create a new flow.

    Example: https://i.imgur.com/2A7KGiC.png

    5 points
  • Posted to Don’t Excuse the Price of Your App, in reply to Ben Tinsley , Jun 02, 2015

    Hi Ben,

    I guess you need to trust me on this, or not, of course :) But I give you my word that during those three days we got about 20 emails of customers telling us that the app was exactly what they were been waiting for.

    Anyway, the article wasn't meant to be a case study, was just a simple idea after been asked about the price of the app and realise that some people were expecting from us something like "The price is $20 because x y z".

    The comparison with other apps was precisely what I'm telling that we're not doing. If your app is $1, great. If it's $50, great too. No need to justify why, just show me the value and I'll decide if that's more than $1 or $50 for me.

    The Procreate thing, well, was just a simpe way of telling you what we are not and pointing you to the best product for artists. Probably not my greatest idea :)

    0 points
  • Posted to Don’t Excuse the Price of Your App, in reply to Corin Edwards , Jun 01, 2015

    Hi Corin,

    What a fail, in all honesty for me both words were synonyms. My English sucks :(

    1 point
  • Posted to Don’t Excuse the Price of Your App, in reply to Sam Pierce Lolla , Jun 01, 2015

    Hi Sam, thanks for your comments.

    My point in the article is not if milk should cost $10 or $1, what I'm trying to say is that milk is what it is, and that's independent of the price. And the second thing I'm saying is that is not healthy to discuss why are you charging $10 for milk instead of using that time to tell customers about how good is milk for your bones.

    Of course, you'll have a successful business, or not, based in how many people consider the product affordable, but that's a different conversation imho.

    3 points
  • Posted to Thoughts — the forward thinking tool for iPhone and iPad, in reply to Th. M , May 29, 2015

    Awesome, if you're happy with it you could leave us a good review on iTunes ;)

    0 points
  • Posted to Thoughts — the forward thinking tool for iPhone and iPad, in reply to Moeed Mohammad , May 29, 2015

    Thanks!!

    If you leave us a good review on iTunes we'll love you even more!

    0 points
  • Posted to Thoughts — the forward thinking tool for iPhone and iPad, in reply to Kevin Rabinovich , May 28, 2015

    Thanks Kevin, one of the things that we discarded from the beginning was to hire artists to make us "beautiful drawings" like every other sketching app does.

    In fact, all the doodles that we show on the website and iTunes captures are made by me (worst sketcher ever) right on the app on 10 seconds. WYSIWYG 100%

    0 points
  • Posted to Thoughts — the forward thinking tool for iPhone and iPad, in reply to Spencer Holtaway , May 28, 2015

    Roger that. We'll have it on mind :)

    0 points
  • Posted to Thoughts — the forward thinking tool for iPhone and iPad, in reply to Johannes Ippen , May 28, 2015

    Hi Johannes, I'm Thoughts designer :)

    We thought a lot about vector exporting and it's something that probably we'll add soon… but right now we want to think that the value of the app lives while you're drawing ideas, not in the drawing itself.

    I hope that answers your question (it's difficult to speak about ideas generation without start bullshitting).

    1 point
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