Ben Grace

UX Designer Joined over 5 years ago

  • 12 stories
  • 63 comments
  • 1 upvote
  • Posted to 9 years ago Sketch took the torch from Adobe Fireworks, but..., in reply to Thomas Michael Semmler , Aug 26, 2019

    Curious, I'm a fan of both, but what is it about Figma that isn't there yet? When was the last time you gave it a try?

    1 point
  • Posted to How do you handle the discrepancy between design and what is actually built? , Aug 06, 2019

    Personally, I'd add as much value as possible by deciding what are more critical discrepancies. Then I'd prioritize for fixing and explaining to the team why they are important. If there are development challenges to fixes, I'd work with the team to find a path forward. Possibly a shorter term fix and longer term plan. The more trust you build with the full team, the more they will trust you in the future and the more involved you can be when there are potential discrepancies.

    3 points
  • Posted to UX designer improving visual design skills., in reply to Alex Hoffman , Jul 24, 2019

    Thanks Alex. That's where my research is leading me also. I've always said there is no substitute for real world experience. Time to follow my own advice I suppose.

    I'm also looking for good examples of best practices and tips from others learned over time so I can work smarter. learnui.design has been a good source for me. I've been reading about the HSB color space in Erik's email (blog author) and I learned a lot.

    Specifically, I'm looking for good resources in mobile app design. File setup, style guides (do they differ a lot from web for instance?). Best way to design for multiple device sizes, resolutions, etc. Not to mentions, designing for iOS and Android. If you have any links or tips, send em my way.

    0 points
  • Posted to Essential Tools for Product Designers [Summer 2019], in reply to Victor Sage , Jun 26, 2019

    +1 for IconJar. Love that app

    1 point
  • Posted to Any designers using Framer X? Why or why not?, in reply to Abdulrahman Jarallah , Jun 24, 2019

    Very helpful thanks! I agree, the 14 day trial has stopped me from downloading it several times.

    0 points
  • Posted to Any designers using Framer X? Why or why not?, in reply to Davo Galavotti , Jun 21, 2019

    Thanks for the great response. I think you're spot on with what I'm often frustrated with in static design tools. It's hard to imagine interactions and fake them without something that can represent several different states and transitions. I'll keep my eyes open for the next big release ;)

    0 points
  • Posted to Any designers using Framer X? Why or why not?, in reply to Mattan Ingram , Jun 20, 2019

    I came across Modulz for the first time the other day. Do you have early access? If yes, what do you think?

    HTML / CSS is a much lower barrier for entry. I don't do much frontend these days, but that's a lot easier for me than trying to learn React.

    0 points
  • Posted to As a Product Designer, what are your essential tools?, in reply to Richard Sison , Jun 19, 2019

    I really appreciate the thorough and thoughtful responses. Thank you! I am definitely adding Maze to my toolkit too.

    0 points
  • Posted to As a Product Designer, what are your essential tools?, in reply to Richard Sison , Jun 18, 2019

    Thanks for the thorough response. I have two questions on pricing of Maze.design and if you have any experience with Framer X.

    Maze.design looks really cool with some great build-in features. Do you usually bring your own testers or pay for theirs? How much is it to pay for testers. I didn't find that on their website.

    Also, I'm curious, have you ever tried Framer X. I also use Sketch as my main app. I've been interested in trying Framer X though, but I haven't seen anybody mention it in this thread. I'm curious if there are barriers in using it - such as handoff or working in teams?

    0 points
  • Posted to Suffering from RSI, looking for advice., Jul 26, 2018

    Things that have helped me are 1) stretching 2) understanding trigger points 3) working out

    1) lots of good resources if you google. Understanding how stretching and working on trigger points are reciprocal is important.

    2) This book is really helpful The Trigger Point Therapy Workbook

    Best advice I can give is to find a really good massage therapist that understands myofascial release. WAY more beneficial in my opinion that seeing a doctor. Doctors are not as helpful with RSI IMO. I'd recommend doing this right now. Pay the money for several sessions. Invest in your body, ask them questions on what you can do at home on your own.

    I use a lacrosse ball or a theracane for trigger points. I find mine start on the sides of my back, my neck and down my forearms. ALL of these trigger points relate to my wrist and hand.

    3) Work out. Find a good mix of exercises and especially do ones that are opposite than what you do all day long. If you click down on the mouse, do an opposite exercise that pushes up. This helps you balance.

    Also, get your body into a good ergonomic position throughout the day, but also find excuses to move. Sit and stand. Drink lots of water so you HAVE to take bathroom breaks.

    1 point
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