Cover-photo-2016-08-30_14_28_26__0000-635120160830-3-r7bl6u
Mattan Ingram

Mattan Ingram

New York City http://mattaningram.com Joined over 5 years ago

  • 17 stories
  • 857 comments
  • 236 upvotes
  • Posted to [CASE STUDY] Superhuman's Secret Onboarding, Jul 31, 2019

    Ew, that answer to the low contrast situation. I've always gotten an icky vibe from Superhuman, and the recent privacy drama around them and the answer that it is low contrast to be "sexy" makes me dislike them so much more.

    J and K however are widely used in just about any list based app for going up and down. It's not unique to Superhuman and has been around for a long time. Also the behavior of jumping to another email without going back to the inbox is standard across most email clients I've used, not sure how that is a selling point for Superhuman.

    The one new feature appears to be sending by timezone, otherwise it looks like Superhuman is just hype with nothing really behind it. Google Inbox was better than this.

    1 point
  • Posted to Relate: A visual development environment for designing web interfaces. (preview release), in reply to Benjamin Arnedo , Jul 19, 2019

    Same here, I'm also excited for the release of Modulz and Hadron as competitors.

    2 points
  • Posted to Sketch 56 Beta is Out, in reply to Ktrn Dsrs , Jul 09, 2019

    Unfortunately I missed the Modulz alpha/beta, but I’m worried it’s not exactly the tool I’m looking for. I’ve been talking to the creator on Twitter and it seems like he is against exposing the HTML and CSS to designers and instead basically just giving them a variety of pre-built components and modules and tokens they can theme.

    0 points
  • Posted to Sketch 56 Beta is Out, in reply to Ktrn Dsrs , Jul 09, 2019

    Modulz, Hadron, Brook.io, Webflow (sort of but demonstrates how powerful this can be), handoff.design, and many others.

    The counter argument I hear is that people feel they will lose creativity if they can’t position items anywhere they want. But this just tells me they don’t know CSS because position: absolute and position: fixed let you do exactly that.

    My only fear is these tools will over abstract away from HTML and CSS instead of being a means to teach designers these useful skills. One of the reasons we have such a big discussion about design systems right now is because designers AND developers refuse to properly learn HTML and CSS.

    0 points
  • Posted to Sketch 56 Beta is Out, Jul 09, 2019

    Sketch and Figma are slowly recreating every feature of CSS (not perfectly) because they chose to build their own rendering engine instead of just using HTML and CSS.

    This causes so many issues with developer handoff. I see product designers switching to an HTML/CSS based tool over the next couple of years instead of sticking with Figma/Sketch.

    You will get all the other benefits that Figma/Sketch provides, while having all the benefits of a box-model right out of the box.

    0 points
  • Posted to Should designers think like engineers?, in reply to Mike Abbot , Jul 09, 2019

    Show me a complex data web app that has form or input design which is "outside the box". It doesn't really exist because it makes it a lot harder to use.

    Designers work on a wide range of different things. If they are working on a marketing or advertising agency gig, then sure thinking outside-of-the-box might be appropriate (and a design system is not really needed), but for working on a complex product in-house, then you sometimes need to be more conservative in how you implement things and want to stick to a repeatable and documented pattern.

    1 point
  • Posted to For the love of Figma, in reply to Marc Edwards , Jul 07, 2019

    The point is not to exactly emulate the web, the point is to have basic features like wrappers resizing based on content, and if you happen to be designing for the web you also get features that bring it closer to that medium.

    Designing with HTML and CSS will get you a more complete set of design tools for native app design than any of the existing drawing tools give you. I sometimes design for native apps with HTML and CSS written by hand because of the limitations of tools like Figma and Sketch.

    You get all the freedom of those drawing tools (position: fixed or position: absolute let you place an item essentially anywhere) while also having all the benefits of a box-model that brings you closer to the actual experience of web AND native.

    3 points
  • Posted to For the love of Figma, Jul 05, 2019

    Until design tools have a box-model concept they are going to be fundamentally underpowered compared to HTML and CSS.

    I love Figma, but I see it getting outpaced by a tool built on web technologies in the next couple of years.

    The problem is a lot of the design tools going that direction are all working on trying to make production-ready code which I think is skipping too many steps.

    6 points
  • Posted to ASK: What's the size of design team in your company?, Jun 25, 2019

    Everyone is a designer.

    But no really it's just me. 30 or so people in the company.

    5 points
  • Posted to Any designers using Framer X? Why or why not?, in reply to Ben Grace , Jun 21, 2019

    I don't have early access, but I've been following the development closely and I like the way the creators are approaching it.

    I agree HTML and CSS are much lower barriers to entry, and nothing guarantees React is here to stay (looks over React's shoulder at Svelte meme).

    The one thing tools built on HTML and CSS can't do as well as custom rendering tools like Figma and Sketch is render many pages or artboards at once. That being said I think that's ok as long as switching between pages and page states is easy.

    I'm not looking for a tool that gives me production ready code, but one that lets me actually define the DOM structure and CSS using a GUI and/or straight code so that developer handoff is more accurate, and I get all the benefits of web rendering out of the box like independent borders, box-model, flex/grid, etc.

    1 point
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