Be nice. Or else.
Joined 10 months ago
Thanks a bunch for the pointers! We may wind up making this a series of content at Figma, so these are good to know.
Yeah the riffing/brainstorming process works better when you're capped to a small design team (3 people). But teams of any size could benefit from being able to duplicate art boards during the critique to show (instead of just tell) the changes they think would help the design. Thanks the feedback!
Thanks Corey! That's how we felt too. Going to take both yours and Kevin's thoughts back to management as we figure out how to frame future case studies.
Thanks for the feedback Kevin. This was our first case study so we weren't sure which approach to take. We don't want to mislead the reader or raise ethics flags, so I'll pass on your thoughts to the team to consider for future case studies. And no, we didn't pay Braintree for this :).
Can't agree with you more.
This is one option we've come across. How do you think the industry should help grow the designer pipeline?
If you're curious to learn more, we spoke with the website's creator Jules Forrest and wrote a short post about the viral tweet that inspired it: https://blog.figma.com/this-website-shows-that-to-find-talented-female-designers-you-just-need-to-look-b5ce149bb693
Yeah I think you're right. Was debating which headline to use and wish I went with the subtitle. I've swapped it in the post but too late to change in DesignerNews. Thanks for the feedback!
Do you think AR/VR exacerbates that problem because people will only use it with people they already know on FB?
More creepy than the data they already collect?
Be nice. Or else.
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