Be nice. Or else.
Design/Dev Joined about 4 years ago
That logo is just a bit too reminiscent of the new Logitech logo to me.
The ciiiiirrrcle of desiiiiiign – it moves us aaaalllll
Whoever did the frontend on this site has a lot of explaining to do. Scrolling is the primary way people interact with websites and this one kills it altogether. I don't understand these decisions. "Let's make the user click these tiny dots – or a button in the farthest lower-right corner." Fitt's law anyone?
I supposed because a good thing can always be "better." What better means depends on their internal business goals…not what the user wants. They're probably testing how UI changes affect revenue which often conflicts with what's best for users.
As a part of my job, I have to be on a business.Facebook page all day every weekday. Facebook pushes updates constantly and right now I'm seeing a semi-colon beside every "Boost post" button. They screw up a lot and I'm often unable to post for an hour due to a React module not loading.
In my experience, it's just a matter of who's running the team, how the org's structured, the amount of staff, etc. So many variables, but I think you're generally on the right thread with the A/B testing. They're able to run tests non-stop 24/7.
There are some software engineering / dev-ops philosophies around the idea:
Dell-P2715Q. I paid $479USD for mine…it's $800CAD. It's a great all-around monitor. Not perfect in any category, but not terrible in any either. Mine had a bit of white glow/burn coming from the bottom when viewing dark colors, but it has mostly gone away. I'd definitely recommend it.
Beautiful design ruined by scroll-hacking. It drives me insane to have to scroll and scroll and scroll for nothing to happen. Use arrow keys or buttons or anything else – just let me scroll normally.
I think it's less a global convention and more of an app-scoped pattern.
Facebook for example subscribes to click-to-open, but they have one area in their Events section that has an on-hover dropdown. It's pretty jarring.
If your app has a lot of menus, then on-hover may save the user countless clicks. My dentist's software, I noticed, had large icons that, when hovered, displayed a giant menu. Seemed perfect for the situation.
Personally, activating panels on-hover doesn't make as much intuitive sense as on-click. Typically items in a dropdown menu are contextual, supplementary, or tools – all of which require user intent to discover. An errant hover does not convey enough intent for me to think the user wants to see what's behind the little down-arrow. A click does.
Consistency either way is probably the best bet.
Dribbble bought Crew back in April and shows no sign of financial troubles. What are you seeing that makes you think it's a "dying platform?"
In my state there are hundreds of thousands using internet that’s spotty at best. Sub-1mbs connections that are often blanket rural wifi or satellite (high latency).
By using a service worker and an app frame, you can cache the critical aspects of the site, including content, upon initial load which allows the user to go on browsing even if their connection is weak.
And it doesn’t specifically cater to those with that need, it makes for a much faster browsing experience even for modern connections. I’ve seen studies showing that for every half-second decrease in perceived load time, revenue goes up 7%.
All this being said, do what makes sense for the situation. If a brochure site can do its job as a one page HTML doc and you see no benefit to the extra overhead, then it’s no skin from anyone’s back. PWA tech is still being figured out and most browsers don’t support a lot of the requirements.
Be nice. Or else.
Designer News is a large, global community of people working or interested in design and technology.