Aiden Bordner

Joined almost 7 years ago

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  • Posted to AMA: Framer Team On Framer 2.0, The Complete Product Design Tool, May 31, 2017

    Hey guys—really love the initiative to try and build a better mousetrap. While I assume I'm in the minority, I've felt for some time that Sketch is increasingly negatively impacting our workflow by requiring separate environments/tools for the end-to-end process (InVision, Zeplin, etc.). Also, it's just super buggy and slow at scale.

    My question is to your intended timelines. Sketch has a huge lead in features (when they work) and it'll be hard to sway designers from the current standard without some parity—things like layout grids, redline spec delivery (or at least Zeplin plugin support), robust symbols, autosave, etc. Adobe got off to a great start with Comet/XD insofar as creating a rendering engine that is, in our trials, an order of magnitude faster than Sketch, but since then feature releases have really crawled to a stop. What's your plan to keep up/surpass the minimum viable product needs for commercial use?

    2 points
  • Posted to AMA: Framer Team On Framer 2.0, The Complete Product Design Tool, in reply to Weston Vierregger , May 31, 2017

    Sketch is the standard at the moment, but it's only been so for a short number of years. Big design teams were still switching away from Photoshop less than 3 years ago.

    It was the first of its kind that solved the right needs for designers—vector-based, simple artboards with web-native layouts, awesome export support for multi-size output, etc. But as the industry has evolved in more tools, Sketch has increasingly become bloated, bug-ridden, and unreliable. I'm more than happy to see someone step in with an attempt to replace it. In this industry, I feel becoming stuck with a particular workflow is foolish—there's always going to be better tools next year.

    3 points
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