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San Francisco, CA Head of Product at Clientela Joined over 6 years ago Darren has invited Erin Newby
Satire will always be a little insulting, but as a designer who sort of knows his way around front-end code i'm not SUPER insulted. it's funny
Damnnnnnn Erik, at it again with the beating of dead horses.
The attempts to delegitimize what was essentially created to be a "show and tell for designers," is completely mind-boggling to me.
1) why are we still carrying on this conversation in 2016? We've literally had it, killed it and resurrected it somewhere in the ballpark or 10 times.
2) The choice to base your premise of "the problem of dribble," on anecdotal accounts of what's wrong instead of viable user-research is ironically comical at best.
3) Arbitrary "likes/feedback/comments" from your peers (who likely will not use your product) is of what value to you or any of us?
We have meaningful products such as medium, that are being used to flesh out case studies or thought processes. Dribbble utlizes attachments, gifs, and project based shot grouping to allow you to use the platform as a means to go beyond just the visual context. Chill.
I know you are a bit of a hobbiest when it comes to photography and a lot of that photography makes it into your own work, but for projects like Aquatilis Expedition how did you come to source that photography?
https://medium.com/@sambrown/designing-the-new-foursquare-8f8788d366f0 is certainly among my favorite. I'm not sure it classifies as a completely legit case study but it would be cool in a portfolio in my opinion.
I was just talking about how convenient it would be if osx indexed files the way they index photos with a developer friend.
buckets for dribbble pocket (with tags) for tutorials and interesting reads ember for screenshots
my dropbox is pretty organized. I learned a lot from production designers during my hallmark days. screenshot: http://i61.tinypic.com/2luou10.png
Biggest One: To organize your catalog. Inspiration, screenshots, resource files, palettes. Don't waste time gathering it if you won't be able to pull from it later.
Nuggets of Wisdom: 1. Evaluate the brief before selecting the software you use to get it done. I remember trying to use sketch for a massive ui overhaul. Sketch, Photoshop; Invision vs. UX Pin, is all relative if you don't know the scope of the project, and whats most important.
I'm not sure people's familiarity with the node icon makes them "techie."
I am certain that it's relative. If we journey outside of design for a moment, there are plenty of companies whose sense of ethics transcends its bottom-line, (e.g. chipotle's recent departure from mcdonalds). That being the case, it's not far fetched that if diversity is deeply ingrained in its ethos may trump sales/conversions generated from its marketing site.
As an African American designer, I'd have reservations about working for a company that provides products or services to users who would be turned off by inclusive imagery; and while I can't say I've made any effort to use "black" photography in any of my work, I certainly feel like I shouldn't be leery to do so if I happened to find fitting imagery where minorities are subjects.
Lastly, I'm almost certain that the shift is about inclusion. Everyone in your demographic should be able to see themselves using your product regardless of race, gender, or sexual orientation, no??
Where the design community meets.
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