Philip A

Designer Joined over 1 year ago

  • 7 stories
  • Posted to Spirit is out now for Mac, in reply to Tony Gines , May 17, 2018

    Mate no-one is forcing you to use it. Also indie-developers have to eat.

    0 points
  • Posted to Meet Hadron. A tool that makes design with code easy and visual, May 09, 2018

    This looks amazing!!!

    8 points
  • Posted to Gather - new site is live!, May 08, 2018

    Beautiful website. Great web design, communicates the product very clearly, have bookmarked for 'inspiration' ;)

    I think the fact so many people need this is a worrying sign. The way to "solve clutter" isn't to put it all in an organised place but to eliminate all but the (two or three) most important things altogether. If you aren't using it every day multiple times a day, take it off your desk. If you have a total of 6 things on your desk, you're probably fine and don't need this.

    I read this book a number of years ago and still apply its principles, highly recommend to all:

    1 point
  • Posted to Is it just me or do all new tech websites look like Stripe?, May 03, 2018

    Maybe stripe took their style from a smaller, obscure website we don't know about

    10 points
  • Posted to Why is version control for designers premium?, in reply to Chris Lüders , Apr 22, 2018

    Web design workflow? I'd start with learning about atomic CSS (and atomic design) and combine the two. My workflow is sketching on whiteboards followed by a 50/50 screen with emacs/browser using atomic CSS classes in html to rapidly design in the browser. Then, publishing to a static page (usually github pages) and handing over a URL to the devs (and actually working on implementing the designs in whatever tech the devs are using (react/angular etc).

    That is so condensed its not funny. I'd love to write/screencast this.

    0 points
  • Posted to Who actually uses atomic design?, Apr 19, 2018

    I use "Atomic Design" via our CSS (atomic classes) however more often than not, designing a UI may require jumping straight to a "molecule" for it to make sense (e.g. a card UI).

    Don't make the conversation about atoms or molecules. Make it about the problem you are solving for your users. The hyper focus on "design systems" lately is putting way too much emphasis on UI and consistency. Yes, those things are important, but the MOST important thing a designer can do is solve problems for users.

    1 point
  • Posted to Why is version control for designers premium?, Apr 19, 2018

    Design with html/css and you too can get the magic of git free ;)

    0 points
  • Posted to Solo UI designers, have you created a design system?, in reply to Denis Rojcyk , Mar 22, 2018

    Thank you for that advice :)

    0 points
  • Posted to Solo UI designers, have you created a design system?, in reply to Jan Zheng , Mar 22, 2018

    Wow, impressive. This is really great it heads down the path that makes sense for me too.

    Carrying over general/conceptual design principles and UI elements over from project to project sounds amazing. Using NPM as a tool for that sounds great too. Thanks so much for your insights!

    Edit: Just on top of that, I've had thoughts about this before, using Github as a potential way of carting design things around. I use Tachyons as a base for each project (especially from a prototyping POV) but having more than just a single CSS library, having your entire workflow follow you around sounds... incredible.

    0 points
  • Posted to Dribbble removes ability to filter all shots by 'Recent' on main navigation, Feb 28, 2018

    Maybe they should have a "Talented Dribbbler" section that rotates once a day which only showcases profiles with less than 100 followers or something?

    1 point
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