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san francisco Product Designer Joined over 4 years ago
This style looked dated 2 years ago and feels VERY unauthentic... sooo no
I'd love any feedback on the design / ux / if you notice any bugs or usability issues.
A few things you should consider and some objective feedback from a designer with years of KPI / conversion focused product design:
The hero section is crowded and you may not see the conversion you're hoping to see from that area due to cognitive overload, assume that the average user can only track 4 elements at any given time and the initial load of the page makes my eyes rag to well over 4 elements. Consider hiding that intercom shit until the user scrolls past the hero section and try to focus the user on what's important.
Minimize content in general, tell a shorter and more directed story and understand that less is more conversion wise, I was getting a tad bored and unfocused when scrolling as I was expecting a concise landing page and this almost seemed like a portfolio of sorts.
Show me your value proposition quicker / earlier! before showing me social qualifiers or people you've worked with, I need to know what you do, why you do it, and why you do it better. The "You're in good company." section should be lower.
As said above, the portfolio section breaks the user journey and ends the story for me, show the CREAM, maybe three, then give a subtle button that directs the user to an actual "Our Work" page.
Use hotjar and amplitude to test a few variants and establish explicit intent and business objectives for every section.
More like -50px
OOOO dear god, It's soooo bad! Also, very lazy!
As said a thousand times already, DAT SCROLLBAR THOUGH...
My comment from the last time this bullshit idea was posted here.
"You've got to be fucking kidding me? So what about all the self-taught designers and visionaries with little to no education? Academia would love this, then we can have design fraternities and nepotism will be the only way to get a job. Not to mention most designers from HCI programs have TERRIBLE visual skills, little vision, and virtually no intuition. HARD NO"
Designers who came in via universities and HCI programs love this Idea but they aren't pushing the industry, they aren't pushing intuitive design, they aren't pushing divergent thinking. They're trying to make design formulaic, they're also trying to kill visual design. Design is basically usable and communicative art with implications on technology, don't let a bunch of rich kids who aren't artists come in and push licensing on design in hopes of removing the art aspect from design. We aren't doctors, we aren't scientists, we're fucking artists and rich kids from the world of academia need to stop trying to control the world of design knowing they're not artists. It's almost like they're trying to limit competition, and douche bags from Harvard know they can't compete with actual artists.
You've got to be fucking kidding me? So what about all the self-taught designers and visionaries with little to no education? Academia would love this, then we can have design fraternities and nepotism will be the only way to get a job. Not to mention most designers from HCI programs have TERRIBLE visual skills, little vision, and virtually no intuition. HARD NO
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