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freelance graphic designer Joined over 5 years ago
It seems like Google Slides would have been a better solution. The clickable nature of the cell grids made this a very distracting experience overall and hiding the different projects in worksheets means you will lose people who aren't familiar with spreadsheets.
I'm definitely at this stage in my career and as adrift as I'm guessing many people are. I've been a designer and developer my entire career and worked in mostly small agencies that don't have much beyond a senior level designer or developer. I've been looking for a senior designer position at a larger agency or in-house corporate design team where advancement beyond that position is possible. I think my years of experience has hindered me somewhat because I spent my career designing and not leading teams; too much for a senior design role, no experience for an art director role.
Amazon is only a good use case for a design that separates users from their money in any way possible. Their iOS app is a horrible UI/UX mess and there are numerous inconsistencies between the phone and tablet. This is yet another in a long line of don't when it comes to UI/UX.
The info is there and can be provided when necessary from the iPhone app. Here's a bit about how it works from an article on The Verge about the Apple Credit Card:
The Apple Card doesn’t have any numbers, a CVV, or an expiration date printed on the card, but it does have a magnetic stripe and a chip. If you are paying online at a merchant that doesn’t accept Apple Pay, you’ll use the third way to pay: go back to the Wallet app to generate those numbers virtually. You can either keep the same credit card number or generate a new number for each transaction. This is similar to how banks allow you to create new digital credit card numbers for online payments in order to prevent your information from being misused.
Think of this more like the Switch than PC or console games and it makes a lot of sense. I just wish Apple would consider making a controller for the Apple TV and their desktops if this is the route they want to go. The Apple TV remote is NOT a good controller, period.
I really wish Apple would release an XBOX style controller. There really aren't any good ones out there and games like Oceanhorn 2 will need a good controller to make it fun to play.
A few of those look like games that were already in development and Apple probably purchased the rights to be exclusive to Apple Arcade. Annapurna Interactive is also not a stranger to iOS games. They make some of the more interesting games on the platform, IMHO. Gorogoa is as beautiful as it is difficult.
It's a design update and progress report. What I found more intriguing is the reviving of Method & Craft. That site had a lot of potential and I was sad to see it fail.
I don't know about Reddit, but Facebook and Twitter most certainly do support landscape mode. Regardless, this is a poor excuse for not supporting even the most basic of orientation adjustments. Nothing in the current UI would fail if you were to implement auto-layout and let the elements adjust accordingly.
At a minimum, the UI should rotate and fill the screen accordingly, regardless of device use. I'd prefer more if the web UI look and feel though.
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