Daniel Fosco

Daniel Fosco

Amsterdam UX Designer Joined over 4 years ago Daniel has invited Renato Castelo Branco

  • 60 stories
  • 807 comments
  • 536 upvotes
  • Posted to Pixelmator Pro now available, Nov 29, 2017

    I haven't used it yet, but it seems to be a step up to Pixelmator's game — one that's slightly more geared to photographers. So, I do think they're competing with Lightroom.

    Photoshop for better or worse is less relevant than it was a few years ago and using it for more than heavy-duty illustration and graphic design doesn't make a lot of sense, so there's no reason for Pixelmator to stay positioned as "the alternative to Photoshop".

    Overall I think it's a pretty smart move for them to invest in doing their own thing and hope it pays off the same way it paid off for Bohemian with Sketch.

    0 points
  • Posted to THE LOOP—a short documentary about IBM's design thinking transformation, by InVision, in reply to Jrtorrents Dorman , Nov 14, 2017

    If you don't want to pay the price of admission, just don't watch it.

    Films take a ton of work to get done, and calling this one an "adocumentary" just because you don't like the company's marketing strategy is beyond offensive.

    Get a fucking grip and stop being a dick about other people's work.

    Yours truly, A former film-student

    5 points
  • Posted to Google Analytics for UI/UX designer, Nov 14, 2017

    Google Analytics Academy is the way to go for all the basics. There's a Udemy course that covers the basics as well, I started doing it once and it's pretty detailed.

    Also, the Luna Metrics blog is really good for learning some advanced features and workflows, can't recommend it enough.

    3 points
  • Posted to Introducing InVision Studio, in reply to Suganth S , Oct 19, 2017

    I second this. Love the InVision product and how far you've reached, there's no need for this flashy landing page — just show us the product, you already got our attention.

    This kind of communication hurts more than it helps at this point.

    0 points
  • Posted to Dribbble is dying. Whats next? , in reply to Jimmy Hooker , Oct 09, 2017

    Technically Tiny is a venture fund, albeit small.

    I do agree that they're delivering well with Dribbble, but not so much with DN.

    0 points
  • Posted to Dribbble is dying. Whats next? , in reply to David Steelcart , Oct 09, 2017

    Seems like this is the most dribbble has been updated in a long time actually.

    True, but given the size of the dribbble community and how old it actually is, this seems like baby steps ya know.

    Not that there's anything bad about evolving in baby steps, tho

    1 point
  • Posted to Dribbble is dying. Whats next? , in reply to Martin Heidegger , Oct 09, 2017

    Ditto.

    I feel they are taking too long to find a viable business model for Dribbble (and DN especially). I guess that's what happens when you don't have vast amounts of venture capital to expand your team. I mean, does DN has a product and development team at all?

    In any case, I'm glad they're investing in design-oriented companies and hope they succeed, even if slowly.

    6 points
  • Posted to iPhone X notch devs fixes ;), in reply to Cristian Moisei , Sep 14, 2017

    Yeah, it seemed to serve no purpose whatsoever to have a couple of UI elements tucked up there.

    My best guess is that they'll try to turn the notch into a screen for the next generation iPhone, but even if that's the case... wouldn't it be easier add the black bar and ask devs to expand the screen height a few more pixels next year?

    I've heard people saying that without the notch the X is visually the same phone as the S8, so that might be a reason as well...

    1 point
  • Posted to iPhone X notch devs fixes ;), in reply to Paul Heger , Sep 14, 2017

    Please chill and think twice before finding stuff "funny"

    Sorry dad

    12 points
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