Martin Velchevski

Frankfurt Designer / Developer Joined over 5 years ago

  • 0 stories
  • Posted to Redesigning Github repository page, Mar 03, 2019

    I would argue that 2 sets of navigable items with less then 7 items per row are far easier to parse than a massive row of 9 labels + their indicators. Also - as mentioned before - the 'last updated' timestamp per file as well as its commit message are extremely important. Ditching those is a big no-no. You absolutely killed all white-space on the page, making it so information dense, it's almost unwieldy. Perhaps if you increase the vertical margins between the main blocks?

    1 point
  • Posted to Slack new logo!, Jan 17, 2019

    The "#"-sign metaphor made sense. I liked it. I don't know what this is. It's busier and the shapes it's made of evoke no emotion whatsoever. Dig the colour scheme at least.

    5 points
  • Posted to Samsung One UI, in reply to Adam Fisher-Cox , Nov 08, 2018

    I am actually very interested in learning more about the research upon which this approach is based. Some simple routine tasks like setting up an alarm, adding a note, the initial steps of a complex flow might be better optimized for one-handed operation, however it's highly likely that as the complexity of the task increases you'll have to use 2 hands anyways so I'm not sure whether this exact sort of optimization is worth it, but yeah... if they made the research or rational public it'll most certainly be an interesting read.

    3 points
  • Posted to Samsung One UI, Nov 08, 2018

    Seems to me there's a lot of wasted screen space, see 'messages', 'alarms' and 'notes'. The information density on certain other screens though is absolutely insane, look at the 'members application' for example. The top of that screen is giving me an OCD fit. IMO the solution to UI layout on tall phones is not blasting 80% of the UI on the bottom of the screen.

    3 points
  • Posted to Helen Tran — Product Designer, in reply to G Lukacs , Nov 14, 2017

    I quickly parsed "product designer" in the title. Clicked. Scrolled 3 screens not reaching any block showcasing work or skills overview. I found the personal focus a bit unnecessary. There was a disconnect between what I expect to see from a product designer's portfolio and what I experienced. I came back and I commented. Simple as that. No need to dig deep into my psychological triggers. If I go to a meeting with a client wearing a t-shirt of my own face and spend the first 5 minutes showing him where I've been for the past years, he'll probably be a bit put taken aback at first. Please let's not turn DN into "someone is wrong on the internet" meme.

    16 points
  • Posted to Helen Tran — Product Designer, in reply to G Lukacs , Nov 14, 2017

    Wow... Blatant sexism? Demeaning / condescending way? I wasn't really going for that, however if you choose to only find that meaning in my words, I don't think I can ever say something to change your mind. If it was a white man in oxford shirt and rounded glasses I would have said exactly the same. Have done that many times in the past. There was a guy who posted his resume on DN a couple of months ago. He had chosen the very same approach and got similar feedback. Don't always go assuming the worst in people.

    19 points
  • Posted to Helen Tran — Product Designer, in reply to Ryan Rushing , Nov 14, 2017

    Man come on... Just expressing an opinion here. To me it felt too much. Almost every sentence including at least one instance of the pronoun "I" doesn't help either. No amount of sarcasm can change my mind.

    21 points
  • Posted to Helen Tran — Product Designer, Nov 14, 2017

    The website welcomes you with a full-screen background video of Helen, followed closely by a portrait of Helen, scroll down a bit further to reveal 3 more photos of Helen... I really want to like Helen, however now I sort of think she's a bit vain. Maybe dial down the Helen-ness at the top a notch and move some of it to an "About me" section. Otherwise the top feels like a really well-designed dating profile.

    43 points
  • Posted to The New Dropbox, Oct 04, 2017

    Simply scrolling through this scares me. Am I too rigid in my understanding of design? Maybe I'm too old? Surely a serious company which possessed a perfectly streamlined, clean and functional design language would never put a stamp of approval on something like this.

    3 points
  • Posted to Principle 3.0 Released, Jul 28, 2017

    Okay... I was a bit shocked when I saw the price-tag... initially... I think the "0,99$" price conditioning that's been going on in the "app" world lately should come to an end. Software should be priced proportionally to the utility you get out of it. I've been using principle since day one. Every stakeholder I've demoed a Principle prototype to has reacted brilliantly. It has saved me countless hours of having to explain how things should work. It's fast and for the most part (if you get used to a couple of quirks) - bug free. I've gotten an immense value off of my Principle license. That being said - I won't be upgrading to V3 just yet. The new features are simply not enough to tip the scales in favour of upgrading.

    3 points
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