Be nice. Or else.
I use Macs as well but when you work in a company that is predominantly Windows (which is fairly common), it makes it hard to use it at scale or for any real projects.
Except its Mac only.
Whoa. Way to make a 180 from comforting and friendly to tone-deaf and abrasive.
I get that people generally are disappointed when a startup they invested their support in gets acquired and moves away from the product but in this case, I don't get it. Outlook on Mobile is actually an amazing experience. I moved from Sunrise and Mailbox to Outlook awhile back and I am happier for it. I remember thinking earlier today when the app updated : "Wow, they just keep making this app better and better" I actually didn't realize it was the same team (because I loved Sunrise back in the day too) but it makes sense to hear it now and I am glad that it is them and not just "Hey a Microsoft team didn't screw this one up". When small teams create start-ups, this is often the kind of end they are aiming for. I honestly feel like people need to stop being so defeated before trying the new Outlook app.
Its the internet, change happens fast and I think as customers this actually worked out pretty well for us this time around.
I use it everyday, its actually pretty great. Also, not in my 50s.
I've actually been using the new Outlook for awhile already and the update just makes it better. Doesn't suck. They got a good exit, I assume steady jobs and have and are still shipping a great product that does just about everything Sunrise did just as well, I'd say even better in some cases due to the great e-mail integration.
So, can you design a better logo? The answer appears to be no.
Just because I make decisions based on the customers I design for doesn't mean that I don't have fun designing it. I enjoy making things that people can use and that often means that I need to put it on the platform they have which for a lot of people who deserve good experiences, not iOS.
Its more of a point for me because there are SO many tools that aim to improve iOS prototyping but almost none for Android.
Seriously, no disrespect. I was actually a Flinto web subscriber before and I really like what you have done so far. But for me to invest in paying for, learning and ultimately dedicating my team to use a product, it has to support 50% of our user-base among other things.
I figured, from a business perspective, that you would want to know why I am not going to be using your product. ( read: paying for) .
I'm not saying the community is stupid. I think its more of a tunnel vision. We can get so caught up in making a beautiful, super high-quality iOS apps that we simple forget that there are a lot of people who can't afford Apple tech and don't use the app ecosystem like we do.
I agree that its more fun to design for iOS but doing this for living usually means that I can't make decisions based on how fun or easy it is to execute.
I think with all these apps coming out with only Sketch support and only iOS support is a symptom of the same tunnel vision.