Chris Castillo

Chris Castillo

San Francisco Product Designer @ Trello Joined over 4 years ago

  • 16 stories
  • Posted to Redesigned my Agencies Website - What do y'all think , Apr 20, 2018
    1. On your home page under the Who we are section, you have an image of a random app screen that is listed nowhere on the rest of the site. I feel like it could be removed or create a more compelling image that speaks to the copy.

    2. Your process steps start at 4.

    3. I'll also echo the comment about your case studies - you have 2 images for each that show the same UI but no look into your process which you so clearly define on the home page.

    4. There is missing content, typos, and placeholder content like"Meta Description of Mall Of America"

    There's a lot of potential but a lot of the things I mentioned above are killing the credibility for me and probably others. Hope that helps.

    12 points
  • Posted to Sketch guidelines for a team? , Apr 05, 2018

    I've always been a fan of keeping things as interconnected as possible. For instance, when specifying spacing, typography, components, color, etc... I always try and name them what the actual class name would be in CSS or call them what the component is actually named. If you're using symbols, this is pretty easy to keep consistent across the team. The closer each thing is to the real product, the happier your designers and engineers will be because it cuts out SO much communication and guessing.

    Secondly, use Sketch templates so designers can start new projects off on the right foot. Also, Sketch libraries are essential for the consistency you are looking to create.

    I think artboard naming guidelines would take a good bit of time to establish because within flows and experiences, there are tons of different states of the UI, components on a page, and decision trees that can occur so be sure you're baking that kind of stuff in.

    0 points
  • Posted to Should a Design Tool let us design a Chair with only one leg?, Mar 26, 2018

    I would hope a design tool wouldn't limit me or my imagination and I could reimagine what a chair could be. Maybe it's a chair without any legs at all.

    0 points
  • Posted to Fellow designers, would you find this tool useful or utterly pointless?, Mar 06, 2018

    I'm sure you could do something very lightweight. I would find (or build) a sketch plugin that uploads selected artboards to whichever channel you specify on slack and then set up a slackbot to post a poll every time an image is uploaded with a simple prompt of 'A or B" where people can vote.

    1 point
  • Posted to Would you give me feedback on my personal site? (take 2), Jan 19, 2018

    Simple all the way from the display of your projects to the copy. Aside from what's been said here, the only feedback I have is that your favicon is super pixelated. Not a huge deal but it just stuck out with all the other tabs I had open.

    1 point
  • Posted to Are Designers Stingy?, Jan 06, 2018

    Some people are stingy regardless of their profession and regardless of the product in question. People are also motivated to buy things for all kinds of reasons. There are also TONS of articles on the psychology of purchase decisions.

    If you are working on a side project specifically to sell to designers, I would suggest not waiting until you are done to figure out what people will pay for it.

    1 point
  • Posted to Thanks DN: Am I a real UI designer? (3 year update), Jan 02, 2018

    First of all, great job turning things around – most people just continue down the same path no matter how unhappy or stuck they become.

    "I really need to get more hours each week" might be the wrong way to look at it. Don't you want to work less to spend time on more important things? Family? Other hobbies? Travel? I would suggest raising your hourly or do something completely different and charge based on the value you're delivering instead.

    Good luck.

    0 points
  • Posted to Flow - Animate Sketch designs and generate production-ready code, Oct 23, 2017

    Looks very promising but:

    Time and money spent on a marketing video describing a problem that's been around for ages only to leave the last 10 seconds......not actually showing the product solving that problem but icons and text of features? What was the thinking behind that?

    6 points
  • Posted to Example of a successful Design Sprint?, Sep 07, 2017

    There's a lot of material already out there (books, Medium articles, blog posts videos, etc...) that can be found through a quick Google search. What exactly is missing from the material that you're looking for? Also, what is your definition of success? Is it that you made it out on the other side with a clear, shared vision of whatever thing you're designing? Does success mean running the sprint and checking all the boxes for each milestone in the sprint? Does it mean just completing a sprint? Etc... I think you'll have to provide a bit more color around what you're looking for and define your idea of success because I think that means different things to different people/orgs.

    1 point
  • Posted to How do you design super long forms?, in reply to chris limbrick , Aug 30, 2017

    Have you tested different form input styles with your users to see which performs the best? Who is resistant to the change? Engineers? PM? Why are they resistant? Implementation effort & time? Other priorities? I think getting answers to those questions and testing would give you enough info to tell a compelling story for keeping, modifying, or completely changing your form designs & interactions.

    Also, if you take a look at that article that was shared, it's actually extremely subjective. Almost every point he makes against labels inside a field could be solved by a better design example than he chooses. I would look at other research that's been done with real data and not opinion-based. Look at the comments in that article for some really great responses.

    Here's a good one:


    EDIT: Added some clarification

    1 point
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