Ryan Hicks

Designer Joined about 6 years ago Ryan has invited Chris Valleskey

  • 96 stories
  • 560 comments
  • 118 upvotes
  • Posted to A must have design guide for every digital designer, Dec 04, 2019

    Can't take this author/site seriously with that awful typeface.

    1 point
  • Posted to Fibery - yet another collaborative tool, Nov 27, 2019

    Dope site

    6 points
  • Posted to How much RAM do we need for design?, in reply to Julian H , Nov 14, 2019

    Ditto exactly.

    0 points
  • Posted to Sketch 60 is out with a new Components Panel, in reply to Dexter W , Nov 12, 2019

    I haven't had much experience with UXPin but I'd be interested in seeing their solution. Although Julian is referencing XD not UXPin. Sketch also has search and filtering in place as well.

    I think it's a decent solution that still gives us the screen real estate that we need but also gives us better usability in interacting with components. I'm sure there could be a few tweaks to improve it, but with only 10 minutes of playing with the new update it makes sense to me. I'm not sure the point Julian is making that XD is superior when it comes to specific area. Probably just personal preference to the design and visual look of it is my guess. Which I might agree with for the most part.

    1 point
  • Posted to Sketch 60 is out with a new Components Panel, in reply to Julian H , Nov 12, 2019

    I don't understand your point. They are pretty similar. The main difference being XD can view the library in a list AND thumbnails whereas sketch just has a list of small thumbnails. Everything else is literally the same thing. You still have to click an extra UI button on XD to access your library components and on Sketch, you have to click a tab to access the same thing.

    I much prefer sketch's take on how you access layers and components. I hate how in XD you continually nest yourself in their layered menus. In order to look at an artboard's layers, you have to double click the artboard to even see the layers and to see another artboard's layers you have to close out then go back and find the artboard then double click to see the layers. It's stupid cumbersome and slow.

    So what's your point?

    3 points
  • Posted to Ask DN: Need some help for creating a Design System, Nov 08, 2019

    ...I am planning to create a design system for the product. But I am kind of confused like from where should I start? Any inputs/advice from you guys is really appreciated.

    That's virtually impossible to answer. None of us work with your company, work on your team, have insight into your heuristic evaluation, we don't know your users, don't have any insights to data about what's going on, etc etc

    0 points
  • Posted to A book about design systems, in reply to UX LA , Oct 23, 2019

    ...not one but TWO price tags with slashes through them.

    Bingo, that's the secret sauce. Clearly missing this.

    2 points
  • Posted to A book about design systems, in reply to JayO ★ , Oct 22, 2019

    I'm not really sure who Andrew is...

    Maybe actually reading the website might give you the insight you're asking for on who Andrew is.

    Andrew Couldwell is a designer who codes, with over 15 years of experience. In recent years he’s led the design and creative direction of digital brands, products, and design systems at Adobe and WeWork, and has worked on projects for the likes of Red Bull and NASA. He’s now a freelance web designer and developer. He’s also the founder and curator of Club of the Waves. Andrew is a British expat, now living and working in Los Angeles, California. He loves what he does, and is excited to share what he’s learned with you in this book.

    ===

    If the copy on the page did a better job of spelling that stuff out I'd probably buy and give it a shot.

    The website outlines what's in every chapter. Once again you have to do some individual legwork here and read the website. What else are you looking for that you didn't get? Any more explaining beyond that then you're better off just reading the book which will do the explaining you want.

    1 point
  • Posted to The Myths of Color Contrast Accessibility, in reply to Jeff G , Oct 22, 2019

    Good reading for you as well. Talks about those myths and how to solve them. Which I'm assuming is what sparked this article seeing as the stripe one was out a day before this came out on UXM.

    https://stripe.com/blog/accessible-color-systems

    1 point
  • Posted to Lets talk about a strange Designer Bubble happening in the Middle of America - $120K for a Junior designer? What R Everyone's thoughts?, Oct 16, 2019

    First, Tayler, why do you keep posting your tweets here?

    Second, you're right that in Denver there are a lot of UI/UX jobs, but you're off base saying that juniors are getting offered that much. I'd love to see the job req from the company that is offering this to back up your claims.

    Edit* Are you saying juniors are asking for this amount or they are getting offered this amount? If it's the former these juniors are out of touch with reality and I retract my second statement above.

    0 points
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