Be nice. Or else.
Designer @ thoughtbot Joined over 4 years ago Steven has invited Jeff Smith
They forgot: "Annoying full page popups asking for your email address"
We noticed that there weren't many free timers around
You can type "4 min timer" into Google/Chrome and it'll start a timer
Those already exist though: http://www.apple.com/shop/buy-watch/apple-watch-edition
Hey Ben, giving you the heads up before posting again.. We're having another event next week if you're still interested! Link to sign up here: http://tacos.thoughtbot.com
What do you mean by breaking news?
"The latest developments in the world of UI/UX design" to me means new techniques or tools, Medium posts or similar that talk about a design challenge or case study, or new designs that bring something different to the table.. All of these things show up here, sometimes more than once!
The only place I hear about things quicker than they show up here is twitter.
I tried using gmail's inbox for a while when Mailbox went dark. Switched back to Mailbox yesterday and am loving it. Sure I miss the gmail shortcuts (which they've said they're adding back shortly) and some of the other nice to haves, but that doesn't bother me.
I use Mailbox because of its really slick Later functionality and its unified inbox. It does both of those things really well (again) and I haven't been plagued with crashes (yet). Sticking to Mailbox for now, hopefully they continue to support it.
That's just silly.
While I think I agree with most of this post, Design Sprints can be much more broad than a single user story. I've seen them be successful in determining whether or not to bring a new product to market, to build a new mobile version of an existing product, for growth opportunities or even adding more personality to a product.
So, while yes, they are more focused than "Discovery", I would argue that they're perfectly suited for testing the viability of a new product or feature. As for "what they're good for", IMO it's really all about validating ideas and gaining confidence for when you begin to build.
Be nice. Or else.
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