Be nice. Or else.
UX Designer at Gather Technologies Joined almost 4 years ago via an invitation from Ashley P.
Woah, it's crazy similar!
Great use of the speed reading technique mashed with kinetic type as well. Their agency has always done quite a good job. Weiden + Kennedy if I recall?
So do they insure in the US or just the UK?
I use the same file structure for every project I work on: - assets - libs - refs - src README.md
I've been wanting to implement some kind of Git for each iteration, but I haven't found a solution I like yet. If I move the team toward designing in the browser it may be more feasible, but I don't think we'll ever do away with Sketch files and the like. No reason to throw away good tools.
For the library of assets across the app there's a /styleguide.sketch/. I'm toying with the idea of using (Lingo)[www.lingoapp.com].
When do you use force touch?
TLDR: Logitech MX Master half the time, Wacom the other half
I would second all of the people that suggest the MX Master. It's the mouse I use most at work. It's a beaut' next to my Sculpt keyboard (black is the new black, and ergonomic is for always). I have the old Performance MX that I use at home. I'd say it's a hair more comfortable than the MX Master, but the master is so cool and it has a better scroll wheel so I'm in. Never had connectivity issues on either of my Macbook Pro's with the dongle.
The reason I suggest a wacom for the other half is RSI. I'm not that old and I know my fingers and wrists get tired. I find my wacom is a great option for when I'm standing at my desk because the wrist angle is much better. Plus switching up the way you use those muscles and tendons is good for you in the long run.
Which wacom? The best you can afford. I know people that like to use a separate scroll device when using the wacom. Or they get really crazy and use a magic trackpad at the same time.
"It's never too early to complain!"
Nice write up! Might have to try my hand at it myself since you saved me the leg work.
Big fan of your photographic style. When I'm taking photos I feel the urge to stylize and add to my photos to make them stronger. Yours, however, seem reduced - clean, clear, more real-life. Could you please talk about how you get that clarity? Whether it be how you choose the light you shoot in or in how you process your photos. Thanks for your time!
This is typically how we do it also. When you say mock ups, do you include specs in that? We can't seem to find a good tool to handle all the measurements required other than us putting those in ourselves. Nobody seems to allow for percentages instead of px for example. Or allow for preferred vs allowed distances ala iOS autolayout.
We also use git, though we're going to a branch naming convention that might make it troublesome to add assets. In past we've just created a separate design-assets branch for devs to grab from, which is handy as different feature branches might use the same asset. But this almost feels the same as just handing them a link to a dropbox file.
I guess it's better than loading up the phone in my pocket and pressing rebuy. I definitely trust it more than an automatic subscription. But does everybody buy the same product every time? I try out new "flavors" at least, even if its the same brand.
Be nice. Or else.
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