Michael G.

Senior UX Designer Joined about 2 years ago

  • 3 stories
  • 20 comments
  • 3 upvotes
  • Posted to How we’re using Component Based Design, Jan 27, 2017

    I enjoyed reading this. I'm working on a UX project at the moment in which I've made some big changes to our traditional wireframe process to avoid duplication of various annotations, modules, etc. I could see taking it a step further and trying to organize it around this methodology, and doing so with much success. Just too far along at this point to deviate, but I'm going to keep this idea in mind for the next project. Nice work.

    0 points
  • Posted to Codex — Hashtag, back up, and share your notes and photos., in reply to Joey Cofone , Jan 19, 2017

    Hello - the Codex app was a way for me to discover the notebooks and pen and I'm enjoying using both of them so far. Can you explain why, for lack of a better word, the auto detect feature is so "glitchy?" Even in good light with the notebook positioned flat, it seems to have trouble aligning to the dimensions of a page. I've been wondering if perhaps a "guide" at the four corners of a page would help, some kind of small right angle line that the app could detect and determine where the edges of a page are. Wondering if you have looked into anything like that in your development process?

    0 points
  • Posted to What are your biggest obstacles?, Jan 13, 2017

    Unfocused client meetings with no detailed agenda that end after an hour or two with no topics that pertain to my team and our work and nothing of value we need to offer. They end up being wasted time in which we're constantly listening for queues or our names to engage with others, but they never come and we realize we weren't needed during that time. It ends up being wasted time that could be better used being productive. It's amazing how much even a couple instances of this a week can throw off the entire week.

    3 points
  • Posted to Why has Apple made the Apple TV experience more confusing with the TV app?, in reply to Jon Myers , Jan 04, 2017

    I looked up the tvOS guidelines yesterday to see what they had to say about onscreen typography, particularly because I can't stand the lightweight fonts used by HBO Go. Funny enough... Apple explicitly describe how fonts need to be large enough and readable, and that thin fonts should be avoided. At even an average distance, the HBO typography (which doesn't follow suggestions from Apple) is challenging to read.

    I can understand giving app developers the flexibility to integrate branding and typography into their apps, but it's a shame to see them not find a happy medium between the guidelines and their stylistic approaches, or, to not offer users some ability to customize it to their liking (ex: font weight, background color, etc.). I would love to see those capabilities in a future version.

    0 points
  • Posted to Why has Apple made the Apple TV experience more confusing with the TV app?, in reply to Luca Candela , Jan 04, 2017

    Well played.

    0 points
  • Posted to Site Design: BlokDust - Browser-based music, instrument & sound creation, Aug 26, 2016

    What a fantastic effort all the way around on this. Discovered it via Reddit yesterday and have only had a little bit of time to play around with it, but the visual design of it is incredibly impressive.

    One of the creators, Luke Twyman, has some really cool work on his personal site: http://whitevinyldesign.com

    0 points
  • Posted to Stranger Things Title Generator, Aug 17, 2016

    Maybe the excessive use of this will run concurrent with all the home recording / synth users in the world suddenly making music that sounds exactly like what S U R V I V E did for the show. :D

    1 point
  • Posted to UX experiment testing "Sticky icon for deleting comments" on Instagram, Jun 20, 2016

    I have to ask: Could this be more compelling if you'd started with metrics for how often people actually delete comments they've made, as opposed to what reads like a somewhat anecdotal scenario? I'm not criticizing; you uncovered some valid concerns amongst the test audience. It just makes me wonder how frequently IG users are deleting comments in the first place, especially considering that a swipe-to-delete gesture is used these days in so many places, and is likely a highly learnable gesture.

    1 point
  • Posted to VSCO 5.0 launches , Jun 10, 2016

    This really feels like a design update for the sake of a design update. It's one of the more baffling aspects of interface design and improvement, and I frequently question the motives of companies who are so willing to uproot a experience that has succeeded for X number of months or years, and completely turn it upside down. For what? I realize a massive app change can be adapted to, and the new process can become second-nature.

    Progress and change are great; they make the world go round, they keep people like us employed, and they keep us engaged in what we do. I think we're unfortunately in the midst of such purposeless change these days when it comes to applications these days, and this update reflects that.

    0 points
  • Posted to VSCO 5.0 launches , in reply to Eric Stevens , Jun 10, 2016

    Agreed. They shit the bed on this one.

    0 points
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