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Palantir.net Joined about 4 years ago
Ashley hasn't posted any stories yet.
These are really really lovely! I especially loved the dentistry ones, the style is unique and the illustrations are clever and cute at the same time. Don't get me wrong, the others are all really great as well.
What do you use for digital illustrations (like tools, software, process, etc)? I love seeing the progress pics and I'm always trying to improve my own illustration styles and pick up tips where I can.
This sounds great. I'd be interested as well, as either a mentor or mentee, or both! Feel free to reach out to me at ashley.cyborski (at) gmail
I agree with Diego, I start everything from scratch for the sole purpose of avoiding unnecessary bloat and having to override things I don't want. I also use a grid framework and a preset normalize file.
The pros to a framework are that it comes pre polished and covers all your bases.
The cons are the bloat, and for me, the uniformity. When I used frameworks I felt like I was stuck in a little box.
I use git everyday! I use sourcetree which I find to be a nice UI that makes sense for simple git workflows.
My design repo includes a static HTML site which contains any static comps I've created as well as any HTML systems I work on.
This allows the dev to reference my work as they work, give feedback on my code, and lets me leave notes for them inline.
I love the inspire me section, what a useful tool for users planning a visit.
The design is really lovely too.
I agree, the top timing is slow for me, even after you removed the delay. But the real piece that's too slow is the "App for iPhone" section. I scrolled right past it and thought you had a lot of extra space 'til I went back up and waited a bit.
I really like the animations, but they are too slow to not feel awkward.
Just wanted to comment for feedback's sake, but when I click on the menu, nothing appears for me except for a large green expanse. I had to go in and manually remove a position absolute on the outer-nav to see anything, and I still don't think I'm seeing it all. (I'm in chrome, mac, yosemite).
also...there is a class called "menugridthingy"....
We often use static site generators as an internal tool, specifically for our living styleguides. We started with jekyll, but slowly moved over to Sculpin due to it's twig templating system.
The article points out alot of the great things that static sites offer like performance, security, and ease of use, but I really feel like static site's weaknesses are too big (right now) to be implemented for any (non-brochure) sites without a tech-savvy in house team.
Don't get me wrong, there are solutions out there to help you integrate forms, comments, editing interfaces, etc, but I really think they are best suited to small brochure-style sites or as internal tools. In my experience with implementing static sites, the lack of content editing was too complicated for a normal user, even with tools like prose.io, especially because your average editor needed someone tech savvy to generate/push/stage their changes for review and then to a live site.
I really love the illustration on the homepage, but its a bit fuzzy, is there anyway to provide a hi-res version when necessary or possibly use an svg w/ a fallback?
I love the illustration so much that I'm a bit disappointed when I go through the site and it loses that bright and fun feeling and gets a bit blander and more monochromatic. You could play with a typeface that has a bit more personality or use some of the brighter colors throughout the entirety of the site.
Just a few thoughts, great work :)
I mean....it's different.
But seriously, the usability is horrendous and the load times are even worse. I'm not even sure what is going on as there is no descriptive information or anything.
The filter is confusing and unintuitive, the icons make very little sense (unless this is a brand thing that has been carried forward? but that's a wall for new users). The "designed" scrollbar is nearly impossible to use. Why are there random screens all over, and why can you move the screens?
The icing on the cake for me though is the depressingly sad experience for users on screens <1100px.
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