Be nice. Or else.
Hahah, I hear you, it has been about 2 years since we updated so you have a valid point there about our website. Hopefully we'll get back to that once we can find some free time, thank you for the feedback :)
Hey Philip, we were involved in the design process and did the whole development of the app. Working with Kory and Aaron in particular was really great, some of the best clients we had :)
This is a perfect tool for our "consumer society". First Instagram opened a door for us to share our visual worlds, which was interesting since the content allowed us to connect with each other. However I see this as a connection to the business world that is mainly ruled by money not imagination. It will create an amazing source of income for Facebook but they should also think about tools for us to share our imagination, our world, our feelings as well. Stories was a tool that did that but it was a copy cat of other tools. Instagram simply harvested the potential of it's community to migrate new users. I would love to see Instagram build a tool for us to share our feelings in different ways.
I'm all for open systems and since Figma is a web based tool, that is a greater open system in my opinion. I think a plugins will come to Figma, however when these systems are monitored like the App Store model you get better quality. Just like what we get with Craft by Invision. So instead of having bunch of different plugins there is a main plugin that has many of the functionality you need, with one simple interface. Sure there should be other developers, free to do what they want, we should never limit creativity. What I'm trying to get at is when there are no rules you have chaos, this is the problem I see with Sketch. What we need is an open system with rules so that I don't have look through 130 plugins to find out what I want. Hope it makes sense :)
I totally understand where you are coming from and for now you might be right, that's what I wanted to explain in my post. The thing is Sketch offers an open system and you try to understand and use every plugin but they are all designed by someone else so you need to get use to a lot of new interfaces. If your flow is set and Figma is slowing you down it might not be the right time to switch. For me I'm not that much of a plugins guy so the switch was easier. However to have a tool that uses an universal platform like the web has many benefits and I'm trying to focus on that, so it is not only easier for me but easier for our developers as well. It totally depends on your point of view.
https://asana.com/ they follow a similar approach as well
I've recently started using Figma and I'm loving it. Mainly it's like Sketch but the version control and being able to have multiple designers and also people being able to comment right there on the design tool are a big plus for my flow. Export system works just like Sketch and developers can open your work from their browsers without installing anything at all! I think there is a future in Figma and I'm planning on sticking by them for the time being.
Hi Pablo, first of all thanks for taking the time to answer our questions.
I'm curious about your work flow, both personal and with a team. What kind of tools do you use for task management and synchronisation. Do you have an office space or do you work remote? And if you were to make a tool for team/task management what would be your top priorities. (Kind of an open ended question but a couple of thought would be great) Cheers :)
If it's not a big project every week I start a new page just copy paste and continue on page2. I guess it depends on how you use the pages.
If it's a large project then this gets a bit tricky. Unless there is a major change it gets lost but when we decide to change icons or something major there are two ways to go. A new Sketch file or copy/paste artboards and have a timeline as you scroll within the page.