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I avoid software that only allows use on 1 computer. Thankfully, most allows at least 2 (Adobe, Sketch, Affinity etc all allow use on at least two computers).
I use Git/GitHub/Git Tower for a lot of projects, especially for final production assets and web stuff. I use Dropbox for things that don’t make sense to store on GitHub. I’ve tried using iCloud Drive a few times and I keep catching it not syncing properly. I’ve been burned by it enough that I think I am completely done with it.
I’m not a fan of storing files on non-generalised cloud storage, because that means you often don’t have easy access to bulk download or backup those files, and it often means the storage is tied to the tool.
I wish the situation had changed, but it hasn’t. The article is still unfortunately pretty accurate.
tl;dr get the 5K UltraFine, or Apple XDR, or the older LG 4K UltraFine (not the new one) if you want a Retina display. If you want non-Retina, there’s lots of good and cheap options.
I really hope there’s more 5K 27-inch displays in 2020.
Given the grim situation, it’s worth considering an iMac. Getting an iMac with a lower specced MacBook Pro might actually be cheaper and will almost certainly be better than any external display — the LG 5K UltraFine shares the same panel as the iMacs, but the iMacs have a nicer, more sturdy case.
+1 on this. Given it can be difficult or impossible to upgrade RAM later, depending on the Mac you buy, 16GB as the default and 32GB if you can afford it is great advice.
Xcode, Blender and lots of other things will gladly chew up as much RAM as you give them. Most 2D design tools won’t hit the limits of 16GB.
The other comments are great. Here’s another option: Processing. It’s a brilliant way to augment design tools. It’s very beginner friendly. There’s tons of resources for learning and the official reference docs are good.
Yep. There’s a lot missing. From what I can tell, a lot of the functionality is in the underlying engine, but not exposed in the UI yet.
I’ve also posted lots of info and thoughts in this thread: https://twitter.com/marcedwards/status/1191208670559789058
Yep, there’s definitely some different ways they could have handled it. Going for a non-subscription business model would help, as would other strategies.
I don’t think they had any way of knowing ahead of time that this was going to happen though. I’m all for piling on Adobe when they do something bad, but I think in this situation, their options were limited.
I don’t blame Adobe at all for this. That executive order sucks. :(
Nobody should have True Tone or Night Shift enabled for their Mac while designing, unless you specifically want to test how True Tone and Night Shift affect the design. I also disable True Tone and Night Shift on my iOS devices. It absolutely destroys colour accuracy. The science on Night Shift is incredibly shaky, and I don’t buy the argument around it helping sleep (hey, how about just turning the brightness down?).
I’m all for people tinting their displays if they want, but it’s a bad idea when you’re designing, if you care at all about colour accuracy.
This question came up at work this morning, and I didn't see an answer to this anywhere else... so here goes.
If you’re looking for some opinions on this stuff, I have some here: Colour management, part 3
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