Be nice. Or else.
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Ok. I guess I just assumed that, given the post title (“Gravit Designer 3.2 with Symbols is here”). But, I see your point!
Yep. The idea of visual coding gets recycled every few years in a different form. Dreamweaver is a perfect example — it was the easiest way to build tables (remember those?). But, it was pretty bad at everything else, and once you know how to hand code HTML and CSS, it’s unlikely you’d use Dreamweaver in the visual editor mode, or maybe at all.
But, I do see a place for working visually. Squarespace is good for many things. MailChimp and Campaign Monitor’s visual editors are also great. Again, for certain tasks.
The low end or mainstream works so well when things made more accessible, but it comes at the cost of the result and what’s possible. Both are good. Neither are going away any time soon.
I feel the opposite of most comments here. I really like the idea and execution. I’ve been in a Model S and Model X, and I liked the interior and touchscreen UI of those, too.
I am not worried about the windshield wiper button — I believe the Model 3 has a rain sensor hardware, and automatic wipers can come in a software update.
I don’t think it’s a stretch to call this the best car infotainment system the world has ever seen. There is a very good chance parts of the Model 3 have gone too far. The spartan interior, and all controls being driven by the touch screen will likely be fine for many things, but not fine for others. I like that Tesla is pushing cars forward, and I think the Model 3 represents the future better than any other car on the market.
If you imagine a future where the driver does less, this makes perfect sense. I know there’s disagreements about when level 5 autonomy will happen, but even if you consider it to be within the next decade, the Model 3 makes sense.
This reminds me of the discussion around hardware keyboards, when the iPhone was launched. Yes, there’s trade-offs, but maybe the positives outweigh them.
If you make a separate layer for the shadow (rather than using a shadow layer effect), you can do it.
I think that gives the result you’re after.
Pre-ordered, entirely because the header image is cool.
(Yeah, yeah, also excited for the actual videos and other info.)
It’s all going really well. I’m so happy with everything we’ve done so far. There’s still a fair bit left to do before we can release a beta though. We don’t yet have an ETA for the beta — we’re doing everything to ensure it’s good, and want it to be ready for people to use on production artwork from day one.
I could be wrong, but I think the initial versions of Sketch were designed using Fireworks, until they could use Sketch.
Photoshop is designed in Photoshop. I’m not sure about Illustrator. It’s probably possible to work a lot of this out from the assets, because certain tools have prominent characteristics.
(Related: Skala was initially designed in Ai and Ps.)
Sure, but why not just include a full width top and/or bottom bezel at a reduced height this year, and remove it when that’s technically possible? Those ears don’t add any benefit. They do add headaches though. Lots and lots of headaches for web and native developers.
Be nice. Or else.
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