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Yep, there’s definitely some different ways they could have handled it. Going for a non-subscription business model would help, as would other strategies.
I don’t think they had any way of knowing ahead of time that this was going to happen though. I’m all for piling on Adobe when they do something bad, but I think in this situation, their options were limited.
I don’t blame Adobe at all for this. That executive order sucks. :(
Nobody should have True Tone or Night Shift enabled for their Mac while designing, unless you specifically want to test how True Tone and Night Shift affect the design. I also disable True Tone and Night Shift on my iOS devices. It absolutely destroys colour accuracy. The science on Night Shift is incredibly shaky, and I don’t buy the argument around it helping sleep (hey, how about just turning the brightness down?).
I’m all for people tinting their displays if they want, but it’s a bad idea when you’re designing, if you care at all about colour accuracy.
This question came up at work this morning, and I didn't see an answer to this anywhere else... so here goes.
If you’re looking for some opinions on this stuff, I have some here: Colour management, part 3
+1 on Streamline.
There’s lots of good icon sets available, but Streamline is amazingly well put together, and the sheer volume of icons means they probably have what you’re after.
Using a hover effect on mobile apps causes buttons to stay stuck in the hovered state when tapped.
ontouchstart="" can be used to get
Inter is great. It’s really good to see it continue to be used in a wide variety of places.
Your “incorrect” switches for selection image looks like lots of Apple’s UI, across many of their built-in apps. It’s not incorrect at all.
The guidelines you provided do not prove your case that switches and checkboxes can be used interchangeably.
iOS has switches. macOS has checkboxes. Platforms have conventions.
You're looking at it wrong. There is no "better interface pattern," it's a matter of context and user expectations.
You are recommending people use checkboxes on iOS, but THERE IS NO CHECKBOX UI WIDGET ON iOS.
Just because two different controls have the same function doesn't mean they can be used willy nilly.
I agree. THERE IS NO CHECKBOX UI WIDGET ON iOS.
I still don’t agree with that. Switches and checkboxes are effectively identical from a behaviour standpoint. They turn a thing off or on.
There is no claim that the result will be instant, but realtime feedback is generally preferable for both. There is no claim that the effect is local or global. Both represent state.
You may need to think a bit deeper about why UISwitch was invented for the original iPhone — it provided a larger hit target to make it easier to tap, and it also introduced an interaction that’s enjoyable for multitouch devices.
Here’s what the iOS design guidelines have to say:
A switch is a visual toggle between two mutually exclusive states—on and off.
Here’s what the Material Design guidelines have to say:
Switches toggle the state of a single setting on or off. They are the preferred way to adjust settings on mobile.
To be even more clear, the example on the right below does not follow the iOS guidelines. Guidelines can be broken, but it definitely shouldn’t be presented as the better interface pattern.
For example, a common mistake is to use switches for search filters. The filters only apply to the context of search, not to the entire system. Therefore, the proper selection controls to use are checkboxes, not switches.
There is no native checkbox in iOS. It is UISwitch.
If a screen requires users to press a button to apply an effect, switches are the wrong controls to use.
Not sure I can agree with this article.
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