Sam Small

Sam Small

London Senior Designer at Made by Many Joined about 2 years ago

  • 4 stories
  • 6 comments
  • 6 upvotes
  • Posted to What are some of the best design podcasts to follow?, Jul 24, 2017

    Not strictly design but recently I’ve been enjoying Code Breaker and How I Built This.

    0 points
  • Posted to Full Stack Designer, a real thing?, in reply to Juan F. Mena , Apr 21, 2017

    Quite

    0 points
  • Posted to Full Stack Designer, a real thing?, Apr 21, 2017

    At Made by Many we haven’t adopted the term Full Stack Designer (we definitely have Full Stack Developers) however, we do believe that a full stack designer is someone who can contribute at every stage in the product development process. This is inclusive of research, synthesis, usability testing, prototyping, visualisation, and user interface design or production design. We don’t believe this should include the ability to code, which is perhaps part of the reason we’re reluctant to start calling our design team full stack designers.

    3 points
  • Posted to RightFont 2 - The Future of Font Manager, in reply to Michael Inglese , Oct 15, 2015

    In my experience FontExplorer is bloated software with a plethora of barely used features. In the end it basically becomes a slightly more organisable FontBook where I get to turn some fonts on an off. Haven’t tried RightFont yet but it looks like it has some really good features that will bring glyph selection to Keynote and Sketch.

    1 point
  • Posted to "Slack for Gamers" sure looks like Slack..., Aug 23, 2015

    If this is a first release of this product then you can’t deny that it looks very slick. Obviously, much of that can be attributed to Slack’s design. As product designers I’m sure the first priority was to ship a working product to get it tested in the gaming community. With this in mind, it makes sense that they would take tried and tested user interface patterns from successful communication tools like Slack whilst making modifications to suit their specific users’ needs.

    I’m interested to see how the product evolves in the future, if it gains traction with the gaming community then no doubt the UI will require more unique solutions to be designed/developed as the product designers begin to understand their users’ needs better.

    4 points
  • Posted to Ask DN: What are some of your favourite font combinations?, Aug 14, 2015

    Rather than simply talk about nice combinations you could explore why certain fonts work together and how to find good combinations. This would then arm readers with the knowledge of how to create their own combinations for any project. For example, you could give advice like ‘when matching serif and sans-serif fonts look for two fonts with similar x-heights’.

    Here’s some good resources to get started: http://www.typography.com/techniques/http://blog.fontshop.com/category/great-pairs/

    13 points
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