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Copenhagen, Denmark Head of Product at TwentyThree | http://sarper.se Joined over 7 years ago via an invitation from John K.
Sarper hasn't posted any stories yet.
Super useful!
This is deeply bothering me. Started to delete apps partly because of these, partly because of other reasons but come on... 150 MB update to a stupid messaging app is just rude to your users if nothing else.
We played with GitHub here. They already have an issues tracking and the devs can address the issues as they push the fixes.
For stuff that falls between issues and product requests / inputs, I still use Podio. I know it is old school but it is a good old database that lets me fill the issue there fast and filter through etc. Works well for us.
thanks for a through update! : )
Basically a tool like sketch-figma is what I am missing to move to an iPad Pro completely. I also don't want any of these advanced fancy features, really. Vanilla Sketch would do just fine.
I don't.
Actually my setup for last two years looks like:
No Facebook, Twitter, LinkedIn etc on my phone. No email client neither. I have Instagram, tho. I like sharing photos when I am travelling etc.
No notifications on my phone or emails whatsoever.
Only Messenger and Apple Messages have notifications on.
Check Facebook & Twitter twice a day. It's more than enough.
Check Linked in once or twice a week.
There is really nothing that important going on.
I was actually considering to buy an iPad pro - assuming that Figma would work there just fine already.
I've always been a bit concerned with the steep jump from 0 to a price/user/month model. I think it's a great choice for your product to have two editors at the $0 plan to promote co-editing/working.
I also think $12/u/m is fair price but the issue is that the jump from $0 to $36 is usually harder than jumping from $36 to $48 or it is harder for these people who just scaled from two to three than the design teams of five to put out $72 right away.
But still, why not charge by project or work but time? Charging by time feels like:
punishing yourself for being good at what you are doing and quicker
overcharging customer if you are slow
making the conversation about "how many hours they can buy?" rather than "what do they want/need?"
it exposes you to end up in a conversation like "why a logo took 3h42m to make not 2h30m?"
It doesn't mean that you still can't consider how long time would a project take (plus or minus) and reflect that on your price.
Basically direct and elaborate answers to questions one asks before going freelancing. It's almost like a good check-list full of tips for transitioning from full-time work to freelancing.
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My colleague is actually using this. It's pretty neat and "natural" to write down notes and she's also planning her new apartment with this. It actually has pretty nice interaction patterns.
€629 is kind of steep but if it will tidy up all my notes, sketches laying around, it's probably worth it...