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Seattle Product Designer, formerly Uber, Amazon, Automatic... Joined about 4 years ago
YUSSS!!! Ok Sketch, time to do this for real, feature-ize it!
How is "atomic design" all of a sudden a new and shiny thing? Systems design has been around for a long time. This drives me nuts. It's not new or magic, it's simply good detailed design. It's a particular solution for a particular problem. You as the designer still need to define the problem, design the solution, and ship the work, of which may or may not be "atomic design".
The navel-gazing continues
If you're after a tool with a large community, definitely checkout FramerJS. Their community is the best feature IMO.
Don't you all have work to do? Lol. Just do what you need to do to get the job, or if you're hiring, to get the right employee. Who cares about generalizations and what other people think; in the end, folks gotta think for themselves. Now can we get back to more important things, like making cool shit?
While they definitely do some similar things, comparing them is not straightforward. Zeplin is basically what Measure would be if you were to turn it into a hosted service. That makes Zeplin great for collaboration and sharing. Measure, on the other hand, is just a set of tools. You can export an HTML-based spec and do whatever you'd like with it (host it on your own server, put it up on dropbox, zip & email it, etc). I also find it more closely integrated into Sketch as an extension of its design tools. Conversely, using Zeplin takes you outside of Sketch to finish your annotating. I like having my annotations close at hand, embedded in my layers for full control— so I prefer Measure over Zeplin in that regard.
Both are great tools, just depends on your workflow style/preference.
+1 to Weston's comment. Not having to think about the DOM, browser compatibility, browser performance, etc allows me to stay focussed and creative as a designer. It's the same reason why designers are encouraged to sketch out their ideas before going straight to high fidelity mocks. Regarding #1, you've got to start somewhere, right? The Framer team is doing kick ass work, but they're still a small crew. We're going through a grass roots, mini-renaissance of sorts for designer tools. Most of these new tools are being innovated by small independent teams; if they spread themselves too thin, it's gonna be that much harder to create anything of substance and value... Have you thought about running Mac OS in a VM? I know, VMs suck compared to native, but it's an option if you're desperate.
We tried it for a while at Uber, never really caught on. Even though it was basically the exact same interface as regular fb, it felt odd and different. For starters, it's a separate network. I need to have two tabs open, one for work fb and one for personal fb.Secondly, the way I use fb for personal stuff doesn't translate the same for work. Fb is heavily oriented around the news feed, and it's great for consuming all the little entertaining and interesting tid-bits that my friends and extended network share, but at work, the social graph is much smaller, and there just isn't much of anything interesting worth keeping me engaged. People started posting cat videos and stuff, which is awesome of course, but we already do that on regular fb, and there's more of it, so then everyone kinda just stopped. It was strange.
Gotta be honest, I've been pretty frustrated with the DN community, seeing a lot of snarky comments, what's up with that? The very fact we have to have a tagline that says "Be nice. Or else." says something about us as designers.
Interesting. I've been pretty surprised by the reaction to the job title. Maybe that's because this is an agency heavy audience? In tech, especially for product and UX design at a medium–large company, most folks report to a design manager; I've also seen them report to a design director, head of design, or product director. I rarely come across creative directors in tech, and usually when I do, it's a warning sign that the company could be behind the curve— again, with respect to design in tech.
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