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Los Angeles Designer • alexcampdesign.com Joined almost 5 years ago
This looked fun so as a designer I'll answer these
• people who do unsolicited designs/redesigns like starting with incredible photography (shoes, movies, album covers, cars, etc.)
• either lazy, or don't prioritize it as being important
• social media is very unhealthy. but you need to leverage it to get ahead
• although there are plenty of negatives, dribbble/insta are good for the community. inspiration comes from anywhere, but it's impossible to argue it can't come from those 2 sites
• people have different moral standards. ppl should also do their due diligence (and just use YouTube) before paying $$$
• is there a line? all I have to say is neomorphism is prob bad ux, and dark mode is good ux
• yes, #s are pretty, but what are you really looking for? ppl need to think more about what makes them happy
• automation is a real thing, but in the end, if you're good, someone has to tell the machine what works and what doesn't. also, I haven't seen anything tangible yet but I'm sure it's happening
• solo as in freelance? not sure, I've been doing freelance in addition to a full-time job for like 9 years and never been able to live off freelance alone
• team features are helpful, why not have the option to toggle them on or off
• not sure. I've started the beginnings of two design systems for small companies and can say anecdotally, I'm able to make changes to the libraries pretty quickly as it evolves. larger companies that would be harder
• not sure what productivity / hustle porn is. if visuals or ideas inspire me, I spend more time thinking how I can implement in my workflow
• ya but that's just outside forces. if you love what you do and always try to be better, others will see that • I haven't been designing for 10-15 years yet but would venture to say yes. environmental effects... when I started nobody really talked about ux design being it's own thing
• there's prob some metaphor out there that reminds us that even janitors have good ideas that can change the world
• over the years, I've gravitated towards calling yourself whatever you want your next job to be. companies don't really care, they just want to 85% see you're a culture fit and 15% design well enough to execute their goals
• if you can't adapt to what's available what does that say about you
• because it's free? they wanted the flock so they went bold
I went with this one - it's pretty bomb
Was going to say this too - definitely a distraction
That's a great idea - thanks for the suggestion!
I'd like to write for myself as well, more to practice articulating my thoughts and put my design processes into a shared space for reflection. Your topic ideas are great, I've written them down, thank you for sharing. I appreciate your time to give a thoughtful response.
Nice, really clean site, good work.
I think I agree with Ariel, the name Fail Story might be more compelling and have less unwanted connotation. Also, I'm not a fan of emojis in websites, but that's a personal preference.
Been using AD for web/ui/app design exclusively for a few years now, it's so under the radar and underrated. Bought for flat fee for $40, free updates, and it does some things better than Sketch (but other things worse). The fact that it does raster stuff is huge and a big differentiator. I use it for all vector logo work, too, however every great once in a while I go to illustrator for image tracing. If they marketed it as more of a UI tool versus exclusively an art tool I think it'd get more attention from the community
I officially use Affinity Photo as a replacement for Photoshop too, btw
Designer is what I use full time, it's fantastic at a lot of things. The only thing I ever have to open Illustrator for these days is to trace/expand an image to convert it to a vector. Sketch is pretty good too, especially with symbols, but has a lot of annoyances, like the extremely slow/laggy panning of artboards, and lack of raster tools.
Great looking site. Feels welcoming, and that nav up top is pretty different
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