Be nice. Or else.
Designer Joined over 2 years ago
That fixed it
Makes you think, "what are you missing that people find attractive about this project. Or maybe you are the target audience." This project does attract hate, and therefore all the critics. It's simple execution allows room to interpret our own feelings about it. And right now, no one can argue its impact. It's opened this post to lots of discussion. In that way this project accomplishes alot.
At least, I know it's valuable to you Eli, you've made a name for yourself sharing subjects to heavily critique. It wouldn't surprise me if you somehow had a hand in making this project.
shit! My fingers got an itch and pulled to early. Now my Stacks don't work in symbols.
If I have to look at that public theatre poster one more time....
A note taking app that can be as messy as your desk in several dimensions.
I like it.
For oldies, I think you have to have a special ideology or ethics that would keep you feeling paralyzed about your creation. But that could be a good thing that makes the work better; as long as you can still turn a profit by the end of it.
Always been a fan of your work.
I'll be the counterargument and say you don't need process. Your work says enough to get clients interested in working with you. It's interesting enough for fellow fans and designers to remember you. Fill in the details and process for when you get the phone call. Words, will just make updating the site harder.
A lot of my favourite designers don't say a thing, and leave the work up for interpretation. Some of which are the most successful people in the industry.
Focus on the thing you love,
What are Mozilla's brand assets?
I'd be right there with Nathan Gathright, but not all case studies deserve a large spotlight. For your simpler projects, define who/what the client/project is, then state your challenge and the solution to that challenge. Sometimes you can accomplish this in just two sentences, or in two paragraphs.
Though this may not be related to your work, Wieden + Kennedy does exactly that. One of my favourite case studies is the writing they did for Ivory
I've spoken with a few companies that would rather train green, then un-train experienced design/coding positions out of old habits. Their reason is that it's less frustrating and more cost effective of their time.
There are companies that do not spend time training, especially when it's purely a design role, but I like to believe there are greater benefits if they did.
Be nice. Or else.
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