oli ingram

Digital Designer at Thin Martian Joined over 4 years ago

  • 4 stories
  • 23 comments
  • 111 upvotes
  • Posted to For the love of Figma, Jul 05, 2019

    Nice article, I really agree with the padding one, literally had this problem with a design system i've built at the moment.

    the colour idea is also very interesting. Currently I have an extended palette of my core colours, but there's a disconnect between how the developers will implement them (a variation of mix and tint and shade functions of the core colours) and how i'm working in figma.

    looking forward to more figma updates and more importantly the plugins! Which will hopefully bring some of these features faster.

    1 point
  • Posted to Monese Product Design: Avios Rewards centre , Jun 28, 2019

    Nice work Joe!

    0 points
  • Posted to How to reduce Sketch file size, in reply to Rhys Merritt , Jun 13, 2019

    I literally came here to make the same joke. Not even a joke though, figma is great for this reason and more.

    1 point
  • Posted to Listen Together - Collaborative Listening Concept for Spotify, Jun 13, 2019

    Great concept, well executed, and slick site and video to showcase it. Well done!

    0 points
  • Posted to Does anyone have experience, good or bad, buying Refurbished Apple products?, Mar 25, 2019

    I bought a late 2013 13inch Mac book pro from the Apple refurb site. This was probably around 2014-2015. All in all it worked just like a new mac, i've had no problems and it's still going strong, although the 8gb of ram it came with struggles with the demands of modern multiple apps.

    All in al great experience. they really have a good refurb process, replacing a lot of parts which are a little worn out etc. I'd recommend.

    0 points
  • Posted to Design Systems: How do you spec out motion / interactive into a design system?, Mar 11, 2019

    Interestingly I think this is one area where there is also a lot of disparity in designer's approach and also a bit of a lack of good tools to actually include in a design system.

    I tend to use a combination of tools to translate design motion; After effects for creating complex animations or transitions. Downside being that the developer has to then translate all of it into css.

    Codepen to code css animations for small touches or hover states is really good.

    Principle is great as it feels more like a real thing, but has some rather buggy feeling nuances, and that still has to be exported as a gif or video in order to send it to someone. It would be great if it could be somehow incorporated into something like invision.

    Invision's tools are a bit lacking, although invision studio seems to have good support for creating different types of interactions I've heard it's not actually great for production work. The invision platform still relies on creating gifs and making them autohotspot to different sections which means it can always feel a bit hacky and sometimes doesn't work correctly.

    There is Framer and framer X which look cool but my .js isn't great so I was having trouble getting much out of it.

    So mostly I rely on after effects, but that means the output is always video and feels a bit disconnected from being able to trigger things by using it like in principle.

    What does everyone else use and do they agree with my comments above?

    0 points
  • Posted to Sketch Mirror, Nov 02, 2018

    Agreed, I feel like it used to be better than it was but likewise I contantly experience crashing and freezing, as well as really laggy response and issues with the design scaling to the device

    0 points
  • Posted to How do you feel about the Designer News search experience?, Aug 03, 2018

    lol

    0 points
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