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Joined almost 4 years ago
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This just isn't true, not sure what you're doing wrong but my windows workstation is working wonderfully a few years down the line.
As for professional work.... I literally can't do my professional work on a Mac anymore because I use 3 Nvidia GPUs for my 3D rendering which just isn't possible on Modern mac hardware.
This sales pitch of realtime, collaborative, everyone can comment on everything works great when you're a team of about 5 and all of the same page ideologically.
Although in larger organizations even a single bad actor can turn it into an experience that borders on bullying at times. Worked in a place once with a high level member of the design team who just didn't understand how to delegate and wanted final say on absolutely everything (even if it technically wasn't his responsibility) and would in the early hours of the morning go into your Google Documents and completely change them without asking or telling you, just drop a little "Oh I made some notes on that doc" at some point during the day but really he was up till 3am rewriting the whole thing.
No way in hell would I want to bring the possibility of that happening again into any other part of my work.
Collins branding as a service
remember when voice tech was the future?
now its clear its just a huge piece of infrastructure and invasive data capture to set cooking timers, play songs and amuse toddlers
This is cool, you should look into programmable macro-pads though so you can skip the BetterTouchTool part
People are not "gate keeping", we're trying to stop OP ending up in a job interview then when asked about their experience managing, hiring etc they have to begrudgingly admit they haven't actually done any of that and they actually wasted the interviewers time.
I mean, no one is going to stop you, but you're going to look really dumb in an interview if someone actually expects you to be on the level of a Creative Director.
and if they actually hired you it would probably be a red flag for that workplace anyway.
I kinda understood them in the Skeu days where you're basically paying for someones artistry who knows how to make nice looking buttons or whatever. I can understand that someone has the skill to drag and drop a UI together but doesn't know enough Photoshop tricks to make these sort of controls.
But these days all you're buying is a bunch of colors and flat rectangles, I don't really understand what person would be able to make something with a UI kit like that successfully but not just make the elements themselves (excluding icons).
Found some of the contrast ones extremely questionable.
Also you shouldn't have it side by side, because you have good Vergence control with your eyes you can position them together and cheat.
Now try and do it with text size or corner radius .
This functionality used to be available with all controls and you didn't need to click them first you could just drag the label.
But the functionality died because the UI designer decided to put the labels inside the controls and not all controls have space for their labels so don't get the functionality.
I mean TBH if they were going to design it properly they'd ditch the silly little arrows completely and just have scrubbers like most good pro software does.
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