Michael Nino Evensen

Michael Nino Evensen

Product Designer / Developer Joined over 4 years ago via an invitation from Fabio B.

  • 4 stories
  • 63 comments
  • 10 upvotes
  • Posted to Introducing InVision Studio, in reply to Tom Reinert , Oct 19, 2017

    I totally and completely echo this sentiment, but I think we're back at square one if we need to create custom tools that mimic what it means to just sit down and build the components yourself just because designers won't code. It's completely absurd. HTML, CSS, React, Swift, XCode are all really really well thought out ways of building things, why the fuck should one company or any company for that matter over-invest in creating this made-up fairly-tale simple tool / language which basically mimics the actual way of building and translating design into implementation when the step to actually building it is so incredibly small? Framer is just Coffeescript which is syntactical sugar on top of JavaScript. I hope for the love of god no one attempts to do this because it further helps design to stay away from actual implementation, and I would even go so far to say that it helps dumb-down our roles as designers.

    1 point
  • Posted to Site Design: Eve, Jun 06, 2017

    I dont even understand if they are selling something. Is this some political movement or a Windows Surface app or an iPad cover / keyboard?

    6 points
  • Posted to Multi-Swipe: New UX to act on many items (emails) really fast, in reply to Rafael Masson , May 20, 2017

    Wow very impressive! It feels incredibly native but after reading through your site I saw you were proponents of React so it got me thinking :) Very nice work! Looking forward to those technical posts, I thought especially PhoneGap was dead in the water but apparently not! :)

    3 points
  • Posted to Multi-Swipe: New UX to act on many items (emails) really fast, May 19, 2017

    Is this React Native?

    0 points
  • Posted to Is it just me or did DN use to be more interesting?, in reply to Mike Wilson , Mar 13, 2017

    Very well put Mike. Echoes my feelings exactly. When I first heard about Designernews I always had hopes of a thriving community of discussions and dialogue around design. Principles, methods, problems, systems tips and tricks - knowledge sharing basically. But I always felt from the start that Designernews has always largely been ruled by very junior designers posting portfolio links, no depth all fluff. I'm 32 myself and I've always wanted a place to share experiences, even work in progress and have fruitful critical / non-critical discussion about my work, but to me Designernews just isn't that. I echo the comment about Hackernews being much more active and somehow more grown up and reflected. I for one really feel that what Designernews is now really doesn't benefit the design community as a whole, especially when you compare it to the discussions happening on Hackernews, as it sort of reaffirms this superficial impression that people can have about design as a practice. I would absolutely love to log onto Designernews one day and see a big emphasised post / thread discussing in detail (or even semi-detail) why someone has made this or that choice.

    1 point
  • Posted to How do you handoff your animation to developers? , Nov 09, 2016

    I build it myself. CSS / Swift both have some of the easiest animations paradigms / frameworks there is to work with. Takes the same amount of effort to get into as any prototyping tool avoids the overhead of having to sit and explain or try to convey and I get exactly the thing I was aiming for. OH and as an added bonus, if it can't be built then it can't be done!

    0 points
  • Posted to Airbnb - "Don’t Go There. Live There.", in reply to Karri Saarinen , Apr 20, 2016

    This is one great example of a modern design process. In few years time engineering and design won't be two different tools / languages (Sketch, Swift/Obj-C and Java), but rather just one shared component library being adopted to different platforms with layout rules, contraints, colors, typography and states as the base of it. I'm curious, how did you as as designer feel about working within these very rigorous design constraints? And when presented to new designers what was their take on it? As a designer, I felt after working with Android and Google Material Design that given the very rigorous guidelines that it almost became "non-design" and what I was just basically doing was referencing elements and components in the Guidelines to the engineers.

    1 point
  • Posted to Apple Reveals San Francisco Monospaced Font, Apr 19, 2016

    Also some more here: https://developer.apple.com/

    0 points
  • Posted to Site Design: WWDC, Apr 19, 2016

    https://developer.apple.com/

    0 points
  • Posted to Apple Reveals San Francisco Monospaced Font, in reply to Dan Leech , Apr 19, 2016

    Yeah, I'm pretty sure this WWDC will see some Xcode design / UI tweaks.

    0 points
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