Be nice. Or else.
California Designer Joined over 3 years ago
For those getting this into Motion Design, don't waste your time on Sketch2AE. It's always lagging behind the latest Sketch updates and it will sometimes import incorrectly for tools like Lottie.
The AE chapter looks like the worse tutorial in the group. What people really need are UI tutorials, not character animation.
There will never be a 3D Sketch. Once you start learning a tool like Maya or Blender, you'll realize that you need all those options. 3D isn't as straight forward as 2D UI
Apple support? Where is the apple support for the crappy keyboard? You need to wait 1 month for them to repair a keyboard on a 1 year old $2k laptop.
I mean, it depends on what you're doing. Video editing, I'm sure it's fine. For VR development, you need a 1060 or above. The fact that Apple doesn't have it as an option for their $5k-$6k Macbooks is ridiculous. A $1k, windows laptop will get you a 1060.
For windows you can configure anything. If you're wanting to get into VR, I'd recommend a 1060 or above. They better the GPU, the higher the FPS which reduces sickness.
Looks like a Radeon Pro 560x is equivalent to a 1050ti. Not very good for a premium 2018 laptop.
Still crappy GPUs on expensive Macbooks. VR will not take off on the Mac ecosystem.
I highly recommend trying Figma. Once you've tried a tool that does UX, Prototyping, and Dev Hand off, it's hard to go back to using multiple apps.
With fixed UI elements, there's no reason to use Invision anymore for prototyping.
You'll enjoy using one app for everything. It'll feel weird to use Sketch for UX, Invision for Prototype and Zeplin for dev handoff.
Be nice. Or else.
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