Cover-photo-2016-03-29_19_59_39__0000-214820160329-3-114vhp2
Tyson Kingsbury

Tyson Kingsbury

Mississauga (near Toronto) Creative Director at www.veriday.com Joined almost 6 years ago via an invitation from Hunter O.

  • 7 stories
  • 422 comments
  • 53 upvotes
  • Posted to Sketch, maker of popular design tool, just landed $20 million in funding, in reply to Gracjan Zlotucha , Mar 13, 2019

    yup. Ditto. I never really caught the first 'wave' for Sketch when it got started..and by the time it was really rolling, it seemed a bit daunting...so many plugins you needed etc... And at the time, i was using photoshop for pretty much everything... and felt it would be too big a hassle to switch.

    Then a new project started, and i KNEW photoshop just wasn't going to work...plus it was going to need to be able to synch with developers that were off site... and I found FIGMA ... was able to get comfortable with it within a few hours, and it worked like a miracle with our off-site team.

    Sketch may be too late for me to care at this point.... they'd have to have something SUPER compelling to get me to switch from FIGMA...

    4 points
  • Posted to ColouriseSG - Colourise your black and white photos, Mar 12, 2019

    damn...one of my 1st jobs in the industry was colorizing and repairing old photographs... we'd get an old photo of someone's grandparents type of thing, sometimes half destroyed by water or otherwise ruined...we'd have to redraw parts of it, add color....basically travel back in time and re-take the photo lol....

    did that for about 6-8 months.... it was AMAZING training in many ways. 1st, in order to be profitable, you had to complete the job (whatever it was) in about 1 hour. So, you learned to be almost super-human fast at photoshop. 2nd) you had to have some illustration skills...if someone's nose had been half torn off in the photo for example, you had to be able to replicate it, repair it, make it look like it was perfect etc...

    and now, here we are, all these years later... and we've got things like this.

    in someways, it makes me sad, that others will never have to learn the 'hard' way etc...

    in other ways, it's just how things go.... i recall that I used to see 'traditional' photo re-touchers, and they kinda were pissed off with how we were doing everything in photoshop, when they'd been trained to do it with paint... (and yep...i saw them work... and it was incredible.... they were AMAZING artists)

    7 points
  • Posted to I'm experienced Web Designer. What should I need to do for a Fronted Developer?, Mar 08, 2019

    Please clarify.

    what do you need to do to BECOME a front-end developer? or how do you HELP a front-end developer?

    0 points
  • Posted to Your thoughts on future of Collaboration in Design , Mar 06, 2019

    interesting questions...

    I think, for me atleast (and the software company i work for) Figma is, and will continue to be a big part of how we collaborate...

    0 points
  • Posted to Do you know any great design tools, OSS projects, books, podcasts or conferences made by women? , Mar 05, 2019

    http://alyssax.com

    Built a Figma to Google Slides converter using their APIs https://studiosnoon.com/figmaslides/

    3 points
  • Posted to Can I write “Creative Director” on a student résumé / CV?, Feb 08, 2019

    go with 'lead designer'

    Creative Director has a lot of connotations attached to it. It generally means a 'particular' thing... which kind of rules out the notion that a student could be a 'creative director'.

    for instance, when I was coming up, it usually went Jr Designer, Designer, Sr Designer, Jr Art Director, Sr Art Director, Creative Director.

    so.

    unless you yourself have been working at a design or ad agency, or whatever, for the past few years, and have worked your way up that ladder. you AREN'T a creative director.

    other opinions may vary.... but if you're getting interviewed, and other CD's talk to you, you're gonna get laughed out of the room. Seriously.

    3 points
  • Posted to Does anyone here actually use UI kits?, Feb 07, 2019

    sure. I've used them a time or two.

    For me, it's along the lines of: I've got a project, and the turn around time is incredibly tight for the 'first pass' ....as in, the client wants to see a mockup or idea in the next few days... happens more often than I'd like, but that's the business. So, you start coming up with your general ideas, layouts etc... but, you just so happen to come across a UI kit on your travels... and it's very close to what you're trying to accomplish...or more likely, there's 'aspects' of it that do.

    so.

    you buy that thing, or download it or whatever, and use the pieces that you liked, in order to create the project.

    it's not that mysterious really.

    It all depends on the situation, or the place you work. Sometimes you need a head start on a project, sometimes you need a few pieces that you don't have time to make yourself...but they're crucial to your project, so you buy em.

    It's honestly not necessary to rebuild the wheel for every single project that comes across your plate.

    26 points
  • Posted to Figma Fonts Playground System, Feb 06, 2019

    I'm a HUGE fan of your work dude... Thanks for this!

    1 point
  • Posted to Blobmaker, in reply to Aaron Wears Many Hats , Jan 29, 2019

    it does export to svg, but the problem is that it often doesn't add the file tag '.svg' you have to add that yourself... (figured it out when i ran into the same problem)

    1 point
  • Posted to Blobmaker, Jan 25, 2019

    not gonna lie...i've been using this quite a bit :)

    0 points
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