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UX/UI Designer Joined almost 5 years ago
Benoît hasn't posted any stories yet.
Great job! I think it's a superb idea. The layout is a bit weird on my 2560 monitor (probably not a lot of your users) but if you wanted to look into it for quick fixes.
Well executed concept though. Let us know how it plays out for sure.
I love that someone finally tackle this. The price is too steep for me as well because it won’t replace my zeplin (still need to do handoff somehow).
Hey Aloke, writing here to give some feedback. After reading your article I got interested in your product. I went to your website and I think I could definitely use something like this as a freelancer. 2 things come up to mind:
As a freelancer, I would like my clients to pay for it and not me (maybe that's possible to some sort of referral?).
I have a problem with the day based free trial. If I need to integrate a new tool in my process, I need to make sure it works well with all the other tools I'm currently using. I'm scared that it's going to fragment the process too much.
For instance, a lot of the teams I'm working with use Asana or Jira to track tasks. We then use another tool to track new designs (invision, marvel, sketch cloud, dropbox) and we include the links in the task tool (Asana or Jira). Now I could use a separate tool like pastel for audits and include the links as well but this does add one more tool to the process which makes me a bit more anxious.
To validate that I can use it efficiently, I need to use it from the start of a project to the end of the project. If I can't do that I won't commit to it because it's pretty high risk for me.
I really like how invision approached that (I've been an invision paying customer for a couple of years now). They let me have at least 1 project for free so I can test it out with any new project, include my client and all that without committing.
Invision also provides a way to "hand off" the project to the client afterward so it uses their 1 free prototype without taking one of mine. I realize your model is different, the point is mostly about the ability to use it for a project from beginning to end.
Hey Andrew, great article. I think it's great you were able to overcome your fears to buy a product. I feel like it's riskier (maybe more exciting too) when you're coming out of a service business but it looks like you'll do just fine.
I honestly have not had that many issues with Sketch until I started designing for large apps (300+ screens).
Maintaining a symbol library with images and use that across multiple sketch files makes my top of the line macbook pro agonize slowly (even if I only have a couple of artboards showing in my file). It’s crazy. There’s a project where I had to split my design for 1 website section in multiple sketch files to make sure Sketch could handle it (about 10-20 artboards total).
I think that besides that it’s still among the top UI tools.
Would be great to get a follow up on your writings. Any way I can get access to it once you’ve completed it? I would also like to connect regarding your research.
I think it's still good to question our "tried and true" visual cues because as the web evolves, interactions evolve and sometimes these are no longer tried and true. Your point is totally valid though, definitely causes a distraction! The OP forgot about his own encounter that made him think about the question in the first place.
Sometimes they change layouts based on what they need to announce/show. They never have a carousel after an iphone announcement for instance.
They might go back to it.
Super nice. I guess, having a british accent when you're selling a design product helps ^ (Apple). Just a question, I guess I'm going to repeat myself with the subform post but, easy way to export that to developers/give annotations ?
I think you've nailed how a product like yours should work. It is indeed not built upon traditional print design principles. However, you're now in a market that gets quite crowded. Figma just released their thing and Sketch has been the first to get a lot of widespread adoption. I feel like in those cases, pricing is going to become something important as well. Now, I have options so you must be reasonably price, are you going to stay at 99$, pay for updates (Sketch) ? What's the plan ?
Second thing is, I don't work alone, I work with developers. The most important thing for them is how they're going to work with the tool. Is it going to have any shortcut to make development easier ? Are they the ones that also have to learn the tool ? I'm challenging you guys, because I think it's a great tool hehe. But usually, you have less designers than developers, so that means it has to be a cheap learning curve for them (I want to sell your tool to my boss). Are they also going to need a license ? Are you guys integrated with a tool like Avocode (https://avocode.com/) ?
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