Cover-photo-2015-05-30_04_20_13__0000-1605820150530-3-ulxcg1
Bevan Stephens

Bevan Stephens

No-one at nowhere Joined about 4 years ago

  • 27 stories
  • 394 comments
  • 123 upvotes
  • Posted to Slack new logo!, in reply to Shane McCleery , Jan 16, 2019

    This is meme worthy, I’m gonna use this in every design clique from now on.

    7 points
  • Posted to Best web app for doing remote user testing?, Jan 15, 2019

    I've only had experience with Usertesting.com to do unmoderated remote testing, and it was pretty good, the platform worked well, creating tests is intuitive and the pool of participants provided very useful and honest feedback.

    They say it can be used for moderated tests and in depth interviews along with a number of other methods, but haven't had a chance to try it.

    the only downside for us was that beyond the trial it was too expensive for our needs, £60,000 per year if I remember correctly.

    0 points
  • Posted to Design / UX: Specialists vs Generalists — What’s Better? Here's the Truth, Jan 10, 2019

    I haven't got a clear argument that I can communicate but I'm against the idea that all generalists should aspire to become specialists eventually.

    I feel like a really experienced generalist can be an amazing team member who can be 'the glue' between the other disciplines on the team, learning to do what is necessary rather than just sticking to what they have chosen to focus on.

    As a designer of 12+ years, I honestly think I'll always be a generalist and I'm ok with that. My work may go hidden and I may not push the industry forward by writing and speaking, but I may be able to do it by quietly creating great products and services.

    Or maybe I'm just afraid of pushing myself.

    11 points
  • Posted to A space of trust: how great working relationships make for great websites, in reply to Sacha Greif , Jan 08, 2019

    Another brilliant and fair critique Sacha. Keep it up. DN needs more of this.

    1 point
  • Posted to Stop showing design options and commit, Dec 06, 2018

    Another solution to the problem you are tying to solve, I.e how to converge on the right design out of many options, is to test your designs with real users, which is proven to be much more effective rather than trying to guess internally.

    4 points
  • Posted to Humaaans. A library to mix-and-match illustrations of people, Dec 03, 2018

    These are fantastic, well done!

    0 points
  • Posted to 9 Steps in the Lifecycle of a Design Trend, Nov 20, 2018

    This is so good. Thanks Jon, made me laugh, especially point 9.

    1 point
  • Posted to How can I develop my "design eye"?, Oct 05, 2018

    Practice

    For visual design, a really useful exercise that I did a lot when I was younger was taking a screenshot of a site that you feel is a good example of design. And then redrawing it in sketch (or whatever you use) focusing on recreating the typography and visual style exactly.

    For me it was a great way to get into the detail of what makes good visual design.

    1 point
  • Posted to How effective are modern UX design methods?, Oct 04, 2018

    Discovery phase user research is by far the most important part of any project.

    It's where you really find out who the people you are designing for are and what they really need.

    It's where you find out that your assumptions about what they need are right or wrong.

    It's where you find out if the problem you are about to solve really exists and whether it's worth investing a lot of money and time into.

    It gives you a healthy dose of reality, ends arguments, allows you to prioritise your features, and gives you a solid starting point where everyone is on the same page and confident that you're 'building the right thing'

    0 points
  • Posted to Does anyone else feel guilty for being a product designer?, Oct 02, 2018

    There are so many companies in the world (outside of the small bubble of silicone valley) that may need a digital solution to the problem they are solving.

    Just make sure you choose to work for one that has chosen a meaningful and responsible problem that aligns with your values.

    Nearly all of the ux and product people I have met in my time in the industry have been well meaning and passionate about making impact for good, not for capitalism.

    2 points
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