Be nice. Or else.
Joined almost 4 years ago
Too early to buy. Have previous Pixelmator, which is pretty steady. Just tried the trial of Pro, and after a few minutes of photo manipulations, I pressed the button to show layers, and it crashed the system, making it freeze for 15 seconds and then logging me out. Also, I was working with a RAW file and at times it wasn't realtime, even if it states so. Last-gen MBP with 4Gb Radeon and 2.9GHz CPU, thought it's kinda enough for just one RAW :) Definitely not worth $59.99 with such bugs — I haven't seen apps able not just to hang, but freeze the whole system and crash it, for quite a long time.
Got early 2013 MBP with external Dell 4K monitor, and it glitched and rebooted all the time both on Sierra and High Sierra, and started to have very strange and pretty often video glitches on High Sierra. Reinstalls didn't do anything, though installing Nvidia web drivers helped to get rid of reboots, at least. Now swapped it for 2017 MBP and it works flawlessly. But as far as I've investigated, it has a lot of problems with MBPs earlier than 2015, especially with external monitors, so think twice if you've got such a config.
had the same stuff. unfortunately wasn't able to fix it completely, but at least got rid of forced reboots by installing the most recent Nvidia web drivers. so instead of kernel panics and freezes, it started to hang for 5-6 seconds and then work again, which is still not good, but way better than having to reboot.
25 bucks a month for leaving sticky notes over sites? OOOOK! 25 bucks for a lifetime account could have been OK... but monthly?! Come on, guys, InVision, RedPen, Bounce, Prevue, Marqueed are already invented.. like, centuries ago ;) and that's only a few services like that I remember.
It's two entirely different tools. Axure is for prototyping and wireframes, and for that, it works way faster than Sketch and gives way more structure. For sketching interfaces and doing the interface work, Axure is not a choice at all, because it's for prototyping and wireframing, so here Sketch is the answer. So it all depends on what you wanna do with the tool of choice. So you have to choose first if you need an axe or a hammer, then you won't have to convince your boss.
What about compatibility with Sketch and Photoshop? When you say make an app layout in Affinity Designer, how do you share it with programmers?
I have some ;( though, it crushed just a few times in a year I've used it. But there are some annoying bugs that don't lead to crushes, like screen redraw problems, glitches with symbols, broken undo (though most of the time it can be fixed by copying all file contents to a new file and resaving it).
Well, Adobe subscription packs a lot of different software for 49, not just one, so how can you compare them? ;)
Good point there, thanks man! But do you mean using symbols for that, or what? Because they suck a bit, like changing size of one symbol changes size for all of them, and if you detach, changes are not being propagated anymore. All in all, breaking into components and making a style guide possible would make my life much easier, so thanks ;)
Sometimes some things change, like background images can be added (skins are app versions for different brands). But I get your point, and it's a very nice idea. May be documenting changes needed, instead of making them will take less time ;) Actually I don't need to have all mockups recolored, as they share a lot of elements, just 5-7 to show new client how it will look like. The rest is needed only to show developers what's changed, but they actually don't need every window too as they also change components. So thanks a lot!
Be nice. Or else.
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