Be nice. Or else.
Product Designer @ hyperion.co Joined almost 3 years ago
I feel you. I found ways to make it more manageable - since I was the only designer at my last company, I could have it only show my issues and I was only responsible for moving them from backlog (my own backlog not the whole team's, since everything else was development related), to in progress and then to in QA, after which the PM would take over.
I can't remember where it is but you can customise the 'new issue' screen to have less than a million options.
I don't think it's a bad idea, it feels simple and plain, but I have to agree with the article posted the other day that the implementation is pretty bad and a more thought out / elegant solution would have been needed if they wanted to pull this look off. I'd be curious to know if there were better designs that were not considered safe enough and ended up getting trashed.
That I am. Sometime.
So you are saying I am ruining possible relationships with future employers / colleagues because I criticised a tool? I can see how it might hurt my chances of working at Marvel, and that is fine by me, but otherwise I see no reason to not be critical of companies I think should do better and I also see no reason why other designers should feel offended on their behalf. I stand by my criticism of Marvel and the way it was phrased.
God some designers are overly sensitive.
Am I not allowed to express my opinion? Or are you saying it is not true that they don't have groups?
They have bugs of their own and miss some common sense stuff like being able to group screens by categories, making it a nightmare to work in if you have more than a small number of screens.
Not much probably, they just copy what others are doing and have no products of their own.
I assume you've read Mike Monteiro's books. Erika Hall's Just Enough Research too?
I'd be bored out of my head if that was all I had to do.
So all this guy did for a full day was to move some shit around in Sketch?
Be nice. Or else.
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