John Anzelc

John Anzelc

Southern California Product & UX at iMeet Central Joined almost 8 years ago

  • 8 stories
  • Posted to Sketch 44, in reply to Cory Malnarick , May 17, 2017

    Bohemian response here:

    Correct, but we didn't realise how many people were using this 'bug' that we fixed. Might have to revert the behaviour. Sorry

    It's a feature not a bug'd!

    2 points
  • Posted to What is it like to work at Apple?, May 17, 2017

    I liked this bit from a Fast Company piece a couple of years ago:

    “It’s actually the engineering culture, and the way the organization is structured to appreciate and support design. Everybody there is thinking about UX and design, not just the designers. And that’s what makes everything about the product so much better . . . much more than any individual designer or design team.”

    0 points
  • Posted to Learning D3.js, in reply to Philip Davis , Dec 01, 2016

    I expected the email capture area to be more prominent (I wanted to see a sample video). I always ignore welcome videos, so I'd expect the placement to be switched (or visual hierarchy adjusted via some other means).

    I didn't watch the video, but I scrubbed through it and only saw a talking head. I was hoping to see examples of things I would create through the tutorial.

    Hope that's useful. Congrats launching the course, I know it's a ton of work!

    4 points
  • Posted to What's the designer-to-engineer ratio where you work?, Nov 22, 2016

    Hijack: What about designer to engineer to PM?

    0 points
  • Posted to Advice for a young designer joining a start-up as the only designer, in reply to Jayson Hobby , Jul 26, 2016

    Agreed. It can be a really rewarding experience, but it's not the optimal way to begin a career. If you have a choice between offers, I would recommend going with the established team first, and getting at least a couple of years of experience before trying a "team of one" gig.

    1 point
  • Posted to Nylas Pro, in reply to Alec Lomas , Apr 25, 2016

    It looks like there is no way to prevent your email going to their servers, unless you set up a dev environment locally and run the sync engine yourself. So the only way they are offering an email client for zero cost is if you have the know-how to set that up.

    0 points
  • Posted to AMA: Aarron Walter, Started UX at MailChimp, Author of Designing for Emotion, VP of Design Education at InVision, in reply to Aarron Walter , Apr 21, 2016

    Nice. Helping the industry see the value of design is a lofty goal, but it certainly sounds like you're up to the task! Best of luck to you and thanks for doing the AMA.

    0 points
  • Posted to AMA: Aarron Walter, Started UX at MailChimp, Author of Designing for Emotion, VP of Design Education at InVision, Apr 20, 2016

    I'm interested in hearing more about what you're doing at InVision. "Design Education" is a pretty broad category (and I'm sure that is on purpose :) ). Does your role consist of doing content marketing, acting as a consultant for InVision's clients, or something else? Will you be helping the product itself encourage best practices somehow?

    0 points
  • Posted to Foundation for Emails 2, in reply to Geoff Kimball , Mar 24, 2016

    We would have to have our transactional emails built on-the-fly so that it could pull in user data from our back end after the user takes an action (ie., post a comment). Would that be possible with the stack?

    0 points
  • Posted to Sketch 3.6, in reply to Floyd Williamson , Mar 01, 2016

    Yep. The silver lining is that it's more accurate for mobile (since iOS and Android do not do subpixel antialiasing, see and retina desktop displays. Of course, this was always an option before.

    I think on the whole, with all of the line-height improvements text rendering in Sketch is more accurate than it has ever been.

    1 point
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