Josué Gutiérrez Valenciano

Panamá UX/UI Designer Joined about 4 years ago

  • 1 story
  • 46 comments
  • 9 upvotes
  • Posted to How are your teams dealing with lack of integration between your tools?, in reply to Timo Nagel , Oct 15, 2018

    I think we will try SwankyDocs, we have our design system in Figma, but I talked with our developers last friday about this new tools you wrote here. The will try them out so we can talk about how they can fit in our workflow.

    Thanks for sharing your experience!

    0 points
  • Posted to Lunacy 2.0: Standalone Sketch Viewer for Windows, Mar 15, 2017

    Thanks for this! I use a PC on a team full of Mac users and had to use Mac only for Sketch, kinda annoying. And this is wonderful for the team of developers that are PC only.

    2 points
  • Posted to Dear Microsoft, Nov 02, 2016

    That smelly smell of fear...

    19 points
  • Posted to Photoshop CC 2017 release, in reply to Dominik Levitsky , Nov 02, 2016

    is a big investment, they need to make it profitable.

    0 points
  • Posted to Experience Design CC (Beta) release, in reply to Zhaoli Jin , Nov 02, 2016

    I am waiting too!

    0 points
  • Posted to Apple just told the world it has no idea who the Mac is for, Oct 29, 2016

    You guys have to admit that you are very soft with Apple. Is a company that charges you a lot of money for their products and when someone is critical with Apple, you attack him or her. In the other hand, I see a lot of "If only the Surface Studio had Windows on it" or "Ew, is running Windows 10" in the comments in the posts about the new Macbooks and the Surface stuff. I have a Macbook Pro 2014 and a Toshiba P55T 4K and touchscreen laptop. I use both OS and even Toshiba knows who is that laptop for: Designers and Photographers that are looking for great performance and enough display quality to edit photos and design. Simple. Niche product.

    Apple is looking for "marketshare", aiming for general public but keep saying they care about industry specific professionals. That's not true, we don't need a touchbar with gimmicks, we need performance, connectivity and standard ports. Is like the iPad Pro for designers, a tool but no a complete studio for creating all the stuff a designer needs. Professionals are way more than designers, developers and 3D artists, like project managers and marketing analysts. They need simple stuff like enough ram for multitasking and shortcuts to improve their productivity.

    That's how you tell Microsoft is going for that niche industry professionals that Apple is leaving behind. MS doesn't need to gain marketshare, Surface products are top of the line, expensive, limited products for customers who can pay for them and will be able to use them at 100%. The other OEMs make products for lower prices and way more market.

    So you can tell how Microsoft is innovative and fresh, and Apple is just being conservative. Both are very good on what they do, but Apple is becoming the bored and risk-free company Microsoft was 20 years ago. If you pay money to Apple start being critic with them and push them to stop using the goddam dongles for everything.

    9 points
  • Posted to Microsoft Surface Studio, Oct 26, 2016

    The Surface Dial can be used on any PC offscreen! Gonna buy one for Photoshop!

    5 points
  • Posted to Microsoft Surface Studio, in reply to Todd Sieling , Oct 26, 2016

    You have to wait at least 5 years until Apple does something similar, and call it revolutionary. They are lazy. Adobe is bringing all the big stuff to Windows anyways so I prefer multiplatform tools.

    5 points
  • Posted to Microsoft Surface Studio, in reply to Brian Hinton , Oct 26, 2016

    Absolutely, I love what their are focusing now. Windows Phone is a shame, but I prefer MS strategy about being everywhere, but "Apple for the Apple users" is annoying as a designer.

    4 points
  • Posted to Microsoft Surface Studio, Oct 26, 2016

    Microsoft is going for the market Apple doesn't care anymore: The creative high end. Amazing to see how Apple is now making the popular stuff for normal people and Microsoft is aiming for the professional market now. I will wait for the next generation with Kaby Lake and Pascal Nvidia GPUs so I can game more and design on this beauty. I feel sorry for the people that can only work on Mac just for Sketch, you are so limited by your tools that is almost sad. Instead i can work seamlessly between PC and Mac. I hope Sketch follows Affinity realizing that the high end creative and production stuff is going towards Windows. Apple is looking for profit only, MSFT revenue comes from different sources like Office and Xbox, so they can manage to create stuff like this to lead the path to other OEMs to follow.

    10 points
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